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Steam News8 February 20264mo ago

Version 1.1

Content Changes - Added 3 new achievements: "Gauntlet Clearing", "Adversary", and one hidden achievement. Minor Changes/Bug Fixes - "Endless" on the title screen has been renamed to "Gauntlet".

Full notes

Full Number Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions8 changes1 removal
  • Gameplay
  • Store
  • UI and audio
  • Balance
addedAdded 3 new achievements: "Gauntlet Clearing", "Adversary", and one hidden achievement.
changedGauntlet and Trial name changes have been reflected on the store page and achievements.
changedAdjusted the learn tooltip for the Sword which better explains the weapon and durability systems.
changedAdjusted the learn tooltip for the Omen.
addedAdded a failsafe transition to the title screen if the logos do not appear for 6 seconds, or 2.5 seconds if space is held.
removedUsing arrow key navigation on the title screen will no longer skip the menu in the middle if seed select/erase save is selected.

Content Changes

- Added 3 new achievements: "Gauntlet Clearing", "Adversary", and one hidden achievement.

Minor Changes/Bug Fixes

- "Endless" on the title screen has been renamed to "Gauntlet".

- "Dungeons" on the title screen has been renamed to "Trials".

- Gauntlet and Trial name changes have been reflected on the store page and achievements.

- Adjusted the learn tooltip for the Sword which better explains the weapon and durability systems.

- Adjusted the learn tooltip for the Omen.

- Game version is now visible in the title screen.

- Added a failsafe transition to the title screen if the logos do not appear for 6 seconds, or 2.5 seconds if space is held.

- Using arrow key navigation on the title screen will no longer skip the menu in the middle if seed select/erase save is selected.

- The sword weapon will no longer appear as its brass variant if the normal one is selected.

- The entrance to the Dark Zone now spawns properly.

- Debt Collectors can now no longer provide infinite points in one room if combined with an encounter that generates items.

- Putting an item with an ID that falls in the last 4 pages of the beastiary now displays the proper object instead of being disjointed by one.

- The beastiary will now no longer mistakenly display "0" for completion percentage.

- Spears in Trial Five ("Turntaking") have had their #s increased by 2.

- Clay Men in Trial Five ("Turntaking") have had their #s reduced by 1.

- Rogues in Trial Five ("Turntaking") have had their #s reduced by 1.

Source

Steam News / 8 February 2026

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