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Steam News25 December 20256mo ago

Patch Notes 1.1

Thank you to everyone who tried the release version of the game. We’ve been actively reading your feedback, testing fixes, and iterating quickly—and it’s been genuinely exciting to see players engage with the game and s

Full notes

Full Null Transit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions6 changes4 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Balance
changedControl remapping UI now allows mapping multiple actions to a single key
changedControl remapping UI now includes Dropdown and Inventory actions
fixedScreen tearing visual artifacts fixed (by enabling VSync)
removedPlayer can no longer switch weapons mid-hover
removedPlayer death in the simulation chamber no longer disables item effects
removedFall damage removed

Thank you to everyone who tried the release version of the game. We’ve been actively reading your feedback, testing fixes, and iterating quickly—and it’s been genuinely exciting to see players engage with the game and share their thoughts. Version 1.1 Patch Notes

  • Steam achievements now sync immediately after getting them

  • Steam Cloud save is now supported

  • Disciple Training door now displays the correct name in English

  • Control remapping UI now allows mapping multiple actions to a single key

  • Control remapping UI now includes Dropdown and Inventory actions

  • Screen tearing visual artifacts fixed (by enabling VSync)

  • Exiting a boss fight now presents a countdown timer

  • Energy in the tutorial is now white instead of black, so hopefully players can better associate "casted Energy" as Energy

  • Player can no longer switch weapons mid-hover

  • Player death in the simulation chamber no longer disables item effects

  • Fall damage removed

  • Critical damage now works correctly with Engineer weapons

  • Imps can no longer see the Recon while invisible

  • Bird enemies can now see through one-way tiles

  • Ranged weapon indicator now disappears when hurt mid-attack

  • The last two boss portraits can now be inspected correctly

  • Launch icon added to the game

  • Missing Chinese localization added to various in-game text

  • Stamina now regenerates faster while grounded

As always, we welcome any feedback—bug reports, balance thoughts, or general impressions. Happy holidays, and thank you again for playing.

Source

Steam News / 25 December 2025

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