Full notes
Full Null Root update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions1 change0 removals
- Gameplay
- Events
- Balance
addedNew skill combo system (skills interact with others to create new effects)
changedRandom waves of enemies events happen in different configurations
addedNew visual effects in the background and at the end of run
addedBosses now have a health bar
New skill combo system (skills interact with others to create new effects)
Random run bonus quests that grant extra bitshards
Random waves of enemies events happen in different configurations
New visual effects in the background and at the end of run
Bosses now have a health bar
Source
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