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Steam News4 July 20262d ago

1.0.0.7 Update Description

New Added: A fully customizable difficulty system. The custom function is in the testing stage. Please forgive any problems Bug Fixes: Fixed the "Unstuck" function sometimes teleporting players to the wrong location.

In this update3

Full notes

Full Nuclear Epoch update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes11 additions6 changes2 removals
  • Maps
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
changedNew Added:The custom function is in the testing stage. Please forgive any problems
fixedBug Fixes:Fixed the "Unstuck" function sometimes teleporting players to the wrong location.
fixedBug Fixes:Fixed an issue where incorrect rooms would generate on the Poison Map under certain conditions.
fixedBug Fixes:Fixed a bug where interacting and picking up items while using food or medicine would cause the interacted items to not disappear.
fixedBug Fixes:Fixed a numerical error with the Tactical Boots.
fixedBug Fixes:Fixed a bug where enemies would sometimes not stop attacking after death.

Nuclear Epoch changes

changedThe custom function is in the testing stage. Please forgive any problems
fixedFixed the "Unstuck" function sometimes teleporting players to the wrong location.
fixedFixed an issue where incorrect rooms would generate on the Poison Map under certain conditions.
fixedFixed a bug where interacting and picking up items while using food or medicine would cause the interacted items to not disappear.
fixedFixed a numerical error with the Tactical Boots.

New Added:

A fully customizable difficulty system.

The custom function is in the testing stage. Please forgive any problems

Bug Fixes:

  • Fixed the "Unstuck" function sometimes teleporting players to the wrong location.

  • Fixed an issue where incorrect rooms would generate on the Poison Map under certain conditions.

  • Fixed a bug where interacting and picking up items while using food or medicine would cause the interacted items to not disappear.

  • Fixed a numerical error with the Tactical Boots.

  • Fixed a bug where enemies would sometimes not stop attacking after death.

Optimizations:

  • Using medicine, food, and repairing armor can now be interrupted by pressing ESC.

  • Added full Traditional Chinese support.

  • Added single-click actions to place materials at the Weapon Workbench and Armor Workbench, as well as single-click actions for sowing seeds and fertilizing.

  • Added a feature where clicking the fire icon button can now call materials globally to add fuel.

  • Optimized the range of burning light buildings and increased their burning time.

  • Added inventory sorting function.

  • Added Tooltip tips for the "Place Materials" button on the Weapon Workbench and Armor Workbench.

  • When the inventory is full, picking up items from a chest will only prompt "Inventory space is insufficient" and will not make the excess items drop directly on the ground.

  • Set a damage limit for enemies, with a maximum single-hit damage of 80.

  • Added Hashrate display to Steam items.

  • Increased the building tolerance for foundations.

  • Removed the door of the temple elevator.

  • Added particles to tombstones, making them easier to find.

  • Added a mechanism where enemies will give up chasing if they are too far from their spawn point.

  • Added descriptions to all items that can be used as fuel.

  • Removed all small spiders from the Oasis.

  • Adjusted the number of spiders spawned from spider eggs, increased the collision volume of spiders, and reduced the stats of small spiders.

  • Added the ability to track up to three tasks

Source

Steam News / 4 July 2026

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