Nubby's Number Factory
Steam News 22 November 20256mo ago

Nubby News #13 (11/22/2025)

Greetings first time nubbly nooblies and long-time nubbla lubbalos, It's been a while since I've done a Nubby News post. The last one I did was edition #12 back at the end of September and in that one I was talking abou…

Update log

Full Nubby's Number Factory update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Greetings first time nubbly nooblies and long-time nubbla lubbalos,

Extracted changes

0 fixes2 additions1 change0 removals
  • Gameplay
  • Store
  • Performance
addedIt's been a while since I've done a Nubby News post. The last one I did was edition #12 back at the end of September and in that one I was talking about all the crazy stuff coming to Nubby in v1.4 which is out now! I'm happy to announce that it's been generally very positively received by the player base at large, despite a couple issues I'm working on fixing up for ya. Mr. MogMan has got you covered, always. I usually don't do this, but this edition of Nubby News is a kind of large and it covers a lot, so I added a TL;DR at the bottom. If you choose to read the TL;DR instead of the full text, just be aware that there's some mega important things I have to say in this one regarding the path moving forward for nubby. Just keep that in mind for the next 5 seconds as you decide which version you're going to read. Okay! Enough ramblings! I have some juicy, exciting, and a couple bittersweet things on the docket I'd like to share today, so I'll get right into it. We're starting off with the juicy part!
changedNow that Nubby's big v1.4 update is released, I think it's time I discuss the direction I plan on taking the game over the next couple months. There are some great things in store for us in the short term, and I'm gonna go over them right now. The various upcoming things below are ordered by how soon I think they're going to happen but it's just my best guess. No promises except for the 11/23/25 v1.4.2 bug fix patch.
addedFirstly, I have some adjustments I'd like to make to the recent v1.4 update, so I'll be releasing the v1.4.2 patch tomorrow on Sunday, November 23 . That patch will fix a bunch of bugs and there will be a couple balance changes, though no new content this time. Notably among the bugs, the notorious div by 0 crash that happens a lot around rounds 200-225 in endless mode isfixed in this patch. When you update your game tomorrow, it should be easier to get that round 300 achievement that's currently driving people nuts due to pre round-300 crashing.

It's been a while since I've done a Nubby News post. The last one I did was edition #12 back at the end of September and in that one I was talking about all the crazy stuff coming to Nubby in v1.4 which is out now! I'm happy to announce that it's been generally very positively received by the player base at large, despite a couple issues I'm working on fixing up for ya. Mr. MogMan has got you covered, always. I usually don't do this, but this edition of Nubby News is a kind of large and it covers a lot, so I added a TL;DR at the bottom. If you choose to read the TL;DR instead of the full text, just be aware that there's some mega important things I have to say in this one regarding the path moving forward for nubby. Just keep that in mind for the next 5 seconds as you decide which version you're going to read. Okay! Enough ramblings! I have some juicy, exciting, and a couple bittersweet things on the docket I'd like to share today, so I'll get right into it. We're starting off with the juicy part!

Reddit AMA: ========== You heard that right, folks. Yesterday on the r/nubbygame subreddit I decided to open up an Ask Me Anything thread from yours truly! I did this completely on a whim and its just for kicks. I'll respond to any question you have. It doesn't even have to be related to nubby or game development. It doesn't matter to me. I'm a very transparent person and I'm on a quest to make every personal fact about myself as a game developer and as a human being publicly available on the internet, so knock yourself out! If you choose to participate, I can't guarantee I'll answer your question within 24 hours but I'm gonna seriously try to get to every question, even if there's like 1,000 questions. Check out unemployed andy ova' here!!!! Below is a link to the AMA thread (I'll archive / lock the AMA thread in a couple weeks if I remember to do that. In other words... Quit standin there and ASK ME A QUESTION BOUT SOMETHIN GOSH DARNIT!!!) https://www.reddit.com/r/nubbygame/comments/1p3ajpa/i_made_nubbys_number_factory_ama/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Now, on to the meat of this post - discussing upcoming plans for NNF: ==========

Now that Nubby's big v1.4 update is released, I think it's time I discuss the direction I plan on taking the game over the next couple months. There are some great things in store for us in the short term, and I'm gonna go over them right now. The various upcoming things below are ordered by how soon I think they're going to happen but it's just my best guess. No promises except for the 11/23/25 v1.4.2 bug fix patch.

Firstly, I have some adjustments I'd like to make to the recent v1.4 update, so I'll be releasing the v1.4.2 patch tomorrow on Sunday, November 23. That patch will fix a bunch of bugs and there will be a couple balance changes, though no new content this time. Notably among the bugs, the notorious div by 0 crash that happens a lot around rounds 200-225 in endless mode isfixed in this patch. When you update your game tomorrow, it should be easier to get that round 300 achievement that's currently driving people nuts due to pre round-300 crashing.

After that (and randomly throughout the next couple months),

Source

Steam News / 22 November 2025

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