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Steam News9 May 20261mo ago

Advanced Navigation Controls, Smarter Weapons, and Radar Upgrades

This update brings a handful of quality-of-life improvements and fixes across multiple systems. Radar now features distinct widget types, making it easier to differentiate contacts at a glance.

Full notes

Full NTL: No Time Left update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Performance
changedThis update brings a handful of quality-of-life improvements and fixes across multiple systems.
changedRadar now features distinct widget types, making it easier to differentiate contacts at a glance.
removedWeapons tracking has been tightened up — AI turrets on friendly ships will no longer cheerfully ventilate your hull while trying to hit something behind it. Friendly fire is no longer the default networking strategy.
addedNavigation gets a new Advanced Nav Control toggle, giving you direct roll and pitch authority for those of you who like to fly your ship the hard way.
fixedAlso fixed a shader property naming issue that was causing light flicker effects to misbehave.

NTL: No Time Left changes

changedThis update brings a handful of quality-of-life improvements and fixes across multiple systems.
changedRadar now features distinct widget types, making it easier to differentiate contacts at a glance.
removedWeapons tracking has been tightened up — AI turrets on friendly ships will no longer cheerfully ventilate your hull while trying to hit something behind it. Friendly fire is no longer the default networking strategy.
addedNavigation gets a new Advanced Nav Control toggle, giving you direct roll and pitch authority for those of you who like to fly your ship the hard way.
fixedAlso fixed a shader property naming issue that was causing light flicker effects to misbehave.

This update brings a handful of quality-of-life improvements and fixes across multiple systems.

Radar now features distinct widget types, making it easier to differentiate contacts at a glance.

Weapons tracking has been tightened up — AI turrets on friendly ships will no longer cheerfully ventilate your hull while trying to hit something behind it. Friendly fire is no longer the default networking strategy.

Navigation gets a new Advanced Nav Control toggle, giving you direct roll and pitch authority for those of you who like to fly your ship the hard way.

Also fixed a shader property naming issue that was causing light flicker effects to misbehave.

Source

Steam News / 9 May 2026

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