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Steam News18 February 20233y ago

An update about updates

20230217 One of a kind gamers! So, we know it doesn’t look like it from the lack of written updates but NRG has been updated pretty much every day since we released it a little over a week ago!

Full notes

Full NRG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions6 changes1 removal
  • Gameplay
  • UI and audio
changed20230217 One of a kind gamers! So, we know it doesn’t look like it from the lack of written updates but NRG has been updated pretty much every day since we released it a little over a week ago! Not everything has been a massive change but there’s been a mix of quality of life tweaks and gameplay adjustments like the incredibly controversial relocation of canisters to drop onto platforms most of the time instead of randomly. We had someone suggest making movement quicker so the most recent update raised agility. Thank you all so much for your feedback to help us make this game as good as it can be, keep it up! Expect many more refinements and a few more additions over the coming weeks.
changedTons of bug fixes and gameplay refinement
removedShot drag removed, gravity increased (need to arc shots more now)
changedZombots numbers tweaked, but they always are
changedEnergy level and shot charge UI
changedAgility raised for quicker movement

NRG changes

changed20230217 One of a kind gamers! So, we know it doesn’t look like it from the lack of written updates but NRG has been updated pretty much every day since we released it a little over a week ago! Not everything has been a massive change but there’s been a mix of quality of life tweaks and gameplay adjustments like the incredibly controversial relocation of canisters to drop onto platforms most of the time instead of randomly. We had someone suggest making movement quicker so the most recent update raised agility. Thank you all so much for your feedback to help us make this game as good as it can be, keep it up! Expect many more refinements and a few more additions over the coming weeks.
changedTons of bug fixes and gameplay refinement
removedShot drag removed, gravity increased (need to arc shots more now)
changedZombots numbers tweaked, but they always are
changedEnergy level and shot charge UI

20230217 One of a kind gamers! So, we know it doesn’t look like it from the lack of written updates but NRG has been updated pretty much every day since we released it a little over a week ago! Not everything has been a massive change but there’s been a mix of quality of life tweaks and gameplay adjustments like the incredibly controversial relocation of canisters to drop onto platforms most of the time instead of randomly. We had someone suggest making movement quicker so the most recent update raised agility. Thank you all so much for your feedback to help us make this game as good as it can be, keep it up! Expect many more refinements and a few more additions over the coming weeks.

Completed

  • Tons of bug fixes and gameplay refinement

  • Own shots don’t break finishers anymore

  • Canisters fall onto platforms most of the time instead of random distribution

  • Shots don’t roll as much on the ground, reducing ground snipes

  • Eyewear: 3D, Bottrekkies

  • Shot drag removed, gravity increased (need to arc shots more now)

  • Co-op leaderboards now reflect individual scores, not combined

  • Zombots numbers tweaked, but they always are

  • Energy level and shot charge UI

  • Agility raised for quicker movement

Next

  • Refine energy level and shot charge UI

  • Distribute canisters more evenly to reduce clumps

  • KO ticker to see who KOs who

  • Zombots co-op revivals transfers 15% of points instead of current flat 100

  • Music fading and skip song option

  • Custom jetpack and slide animation options

Thanks! -Mac

Community and dev access Discord

Source

Steam News / 18 February 2023

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