Full notes
Full Now There Be Goblins: Tower Defense VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Balance
- UI and audio
Now There Be Goblins: Tower Defense VR changes
Bug Fixes, tweaks, and balancing:
'Turn Increment' setting renamed to 'Turn Speed'
Turn speed slider increments set to steps of 5 instead of 15
Turn speed with smooth turn is now in degrees per 1/4 seconds to increase the speed of turning.
Turn speed setting now correctly saves and loads from save files.
Known Issues:
There are still a number of bugs regarding the AI of the goblins, sometimes ignoring the player, glitching, or standing completely still.
There are some unresolved issues with a bunch of structures that we will address in the near future.
When activating the ability of a hammer, it becomes unholsterable for the time said ability is active.
In both tutorials, the statue can't be destroyed by goblins but damage does account towards your score.
In the structure detail window, some parameter names are too long and are cut off.
In the 'Introduction' tutorial audio is sometimes cut off.
Source
Changelog.gg summarizes and formats this update. How we read updates.
