HomeGamesUpdatesPricingMethodology
Steam News1 November 20223y ago

New Game Mode and New Upgrade Type

Version 1.2 New Unlockable Game Mode: Endless Mode, a clean endless mode where you start without any upgrades and where the Challenge Rating rises with every wave!

Full notes

Full Novi Cube update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • Events
  • Performance
addedNew Unlockable Game Mode:
changedEndless Mode, a clean endless mode where you start without any upgrades and where the Challenge Rating rises with every wave!
fixedNew Upgrade Type: Variety Shot - Friendman starts with Variety Shot now - Black Holes are now regular enemies that can and have to be killed - Fixed an issue where some statistics where now saved properly - Some adjustments for the black hole and homing physics - Fixed an issue where game objects where not deleted in the background and eating up performance - Fixed an issue where music would stop to play - Minor balancing adjustments

Novi Cube changes

addedNew Unlockable Game Mode:
changedEndless Mode, a clean endless mode where you start without any upgrades and where the Challenge Rating rises with every wave!
fixedNew Upgrade Type: Variety Shot - Friendman starts with Variety Shot now - Black Holes are now regular enemies that can and have to be killed - Fixed an issue where some statistics where now saved properly - Some adjustments for the black hole and homing physics - Fixed an issue where game objects where not deleted in the background and eating up performance - Fixed an issue where music would stop to play - Minor balancing adjustments

Version 1.2

New Unlockable Game Mode:

Endless Mode, a clean endless mode where you start without any upgrades and where the Challenge Rating rises with every wave!

Unlock it by winning one round on Impossible Difficulty with any character.

Changelog:

  • New Upgrade TypeVariety Shot - Friendman starts with Variety Shot now - Black Holes are now regular enemies that can and have to be killed - Fixed an issue where some statistics where now saved properly - Some adjustments for the black hole and homing physics - Fixed an issue where game objects where not deleted in the background and eating up performance - Fixed an issue where music would stop to play - Minor balancing adjustments

Source

Steam News / 1 November 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.