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Steam News27 September 20214y ago

Early Access Report # 11

It has been five weeks since the last update. A new version, v0.33.0, was published.

Full notes

Full NovaMundi update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions2 changes0 removals
  • Gameplay
  • UI and audio
addedIt has been five weeks since the last update. A new version, v0.33.0, was published.
changedAudio Gecko continues working on improving the audio of the game; the UI effects are almost completely covered, and we began experimenting with spot ambiances with the towns.
addedNew Unit models We decided to take the leap and remake the appearance of all the units; we are looking forward to abandoning the previous “bulky” anatomies replacing them with more anatomically correct bodies with more details and higher texture quality.
addedWe still need to add more variety to them, and we are still working in the Spanish units as well as integration of these new units into the game (as well as improving the workflow to integrate new fragments and variations more easily)
changedWe participated in DevCom 2021 (pitching a separate game we are planning for 2022). However, we also did a dev team stream, talking about the (updated) history of NovaMundi.
addedNew roles for upcoming non-combat units.

NovaMundi changes

addedIt has been five weeks since the last update. A new version, v0.33.0, was published.
changedAudio Gecko continues working on improving the audio of the game; the UI effects are almost completely covered, and we began experimenting with spot ambiances with the towns.
addedNew Unit models We decided to take the leap and remake the appearance of all the units; we are looking forward to abandoning the previous “bulky” anatomies replacing them with more anatomically correct bodies with more details and higher texture quality.
addedWe still need to add more variety to them, and we are still working in the Spanish units as well as integration of these new units into the game (as well as improving the workflow to integrate new fragments and variations more easily)
changedWe participated in DevCom 2021 (pitching a separate game we are planning for 2022). However, we also did a dev team stream, talking about the (updated) history of NovaMundi.

It has been five weeks since the last update. A new version, v0.33.0, was published.

Audio Gecko continues working on improving the audio of the game; the UI effects are almost completely covered, and we began experimenting with spot ambiances with the towns.

New Unit models We decided to take the leap and remake the appearance of all the units; we are looking forward to abandoning the previous “bulky” anatomies replacing them with more anatomically correct bodies with more details and higher texture quality.

We still need to add more variety to them, and we are still working in the Spanish units as well as integration of these new units into the game (as well as improving the workflow to integrate new fragments and variations more easily)

The DevTeam at DevCom 2021

We participated in DevCom 2021 (pitching a separate game we are planning for 2022). However, we also did a dev team stream, talking about the (updated) history of NovaMundi.

https://www.youtube.com/watch?v=dzd-mwVm810

Some of the topics we discussed included:

  • The many shifts in the theme for the project and their effect on the ongoing development.

  • The current work in many facets of the game, as we approach the end of Early Access.

  • The feedback we have received from the Early Access phase from streamers such as Nookrium and their communities, and how we have integrated it into the game. (including the work we have done to make the game feel more alive)

  • Classifying NovaMundi as part of a genre. RTS? Survival? Strategy RPG? Roguelike?

  • WarTales – we noticed it.

  • Playing the current version of the game, some tips from the experts!

  • New roles for upcoming non-combat units.

  • Recent changes in exploration and navigation such as time compression.

Source

Steam News / 27 September 2021

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