What changed
2 fixes1 addition2 changes2 removals
fixedWe have resolved the following issue that has been present since the game's initial release.
fixedWhen using a keyboard, if you were knocked back and got up facing the opposite direction of movement, attempting to dodge in the opposite direction sometimes resulted in a shorter dodge distance. This has been fixed in the current update.
changedWith this update, the game version has been updated to 1.0.6.
addedAdditionally, the hotfixes introduced in the previous update have also been applied, so we would like to inform you again.
removedRemoved landing stiffness. ※Fall damage will still occur. Fall damage can be reduced by increasing the "Jump" level.
removedWhen coming into contact with monsters while dodging (grazing), players will no longer take damage, and the monsters will explode. This makes it easier to escape when surrounded while downed and allows players to actively reduce the number of monsters.
Nova Chasers changes
fixedWe have resolved the following issue that has been present since the game's initial release.
fixedWhen using a keyboard, if you were knocked back and got up facing the opposite direction of movement, attempting to dodge in the opposite direction sometimes resulted in a shorter dodge distance. This has been fixed in the current update.
changedWith this update, the game version has been updated to 1.0.6.
addedAdditionally, the hotfixes introduced in the previous update have also been applied, so we would like to inform you again.
removedRemoved landing stiffness. ※Fall damage will still occur. Fall damage can be reduced by increasing the "Jump" level.
We have resolved the following issue that has been present since the game's initial release.
When using a keyboard, if you were knocked back and got up facing the opposite direction of movement, attempting to dodge in the opposite direction sometimes resulted in a shorter dodge distance. This has been fixed in the current update.
With this update, the game version has been updated to 1.0.6.
Additionally, the hotfixes introduced in the previous update have also been applied, so we would like to inform you again.
Removed landing stiffness. ※Fall damage will still occur. Fall damage can be reduced by increasing the "Jump" level.
When coming into contact with monsters while dodging (grazing), players will no longer take damage, and the monsters will explode. This makes it easier to escape when surrounded while downed and allows players to actively reduce the number of monsters.
We will continue to work on improving the game going forward.
We sincerely appreciate your continued support.