Full notes
Full Nothmere update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
Fixed an issue when returning from battle in one of the cave scenes where it would place the player in a non-walkable area.
Adjusted the image of the bag in the initial sewer tutorial level to be more in-line with the graphics on the screen (more pixelated).
Fixed the battle entry on the tutorial section so that the initial slime corpse doesn't spawn a split second before the fight starts. This was a side effect of the changes made in an earlier patch that I forgot to modify in this tutorial section since it doesn't use the same script as the rest of the game for battles.
Changed the default cursor when on the Jobs board in the Crimson Shield to be the look / eye cursor.
Source
Changelog.gg summarizes and formats this update. How we read updates.
