What changed
0 fixes2 additions1 change0 removals
addedWe’re very happy to finally add multiplayer to Nothin’ But Net! This update lets you play with up to four players in four online game modes. It also includes voice support which can be enabled/disabled in the Audio settings. You can search for online games by pushing the Ball icon on the top right of the menu: Feel free to continue playing any of the single player game modes while Nothin’ But Net searches for players to match you against. Once paired, you’ll be brought online into the Free Throw mode. Online Free Throw acts as an interactive lobby in that you’ll need to be in it to automatically search for more players to play with. Once you leave this mode it will automatically stop searching for additional players.
changedSpeed-BallSpeedball is the first 1v1 real-time pick-up style basketball mode for virtual reality! We’ve been working on this one behind the scenes and are hoping to get feedback on how the gameplay feels. We did not want to put anyone on rails and risk motion sickness, so we’ve created a few rules to adapt it to VR. The tl;dr rules are simple:
addedSpeed-BallCurrently, this game mode is available to start if only two people are paired together in the online Free Throw lobby. Movement If you are in possession of the ball, you can throw it down the court to move. You’ll automatically be teleported to the new position and rotated to face the ball so that you can catch it. Beware though! A savvy enough opponent can teleport in front of you to snag the ball. It’s also very easy to miss catching it. You will not be teleported to the ball if you’re within half court of your hoop and toss it too close. Pick your positions carefully. If you do not have the ball, you can teleport around the gym without restrictions (aside from going out of bounds and teleporting on the player). Ball Handling To keep the game moving at a fast pace, you can only hold the ball for up to two consecutive seconds. There’s a power meter on around the ball, which will tell you how much time you have left to hold it. If you’re running out of power, consider dribbling the ball while you decide your next move. Scoring Speedball follows traditional scoring rules – anything below the key is a 2-point shot. Anything beyond it is a 3-point shot. The first person to 20 points wins the game and bragging rights.
Nothin' But Net changes
addedWe’re very happy to finally add multiplayer to Nothin’ But Net! This update lets you play with up to four players in four online game modes. It also includes voice support which can be enabled/disabled in the Audio settings. You can search for online games by pushing the Ball icon on the top right of the menu: Feel free to continue playing any of the single player game modes while Nothin’ But Net searches for players to match you against. Once paired, you’ll be brought online into the Free Throw mode. Online Free Throw acts as an interactive lobby in that you’ll need to be in it to automatically search for more players to play with. Once you leave this mode it will automatically stop searching for additional players.
changedSpeedball is the first 1v1 real-time pick-up style basketball mode for virtual reality! We’ve been working on this one behind the scenes and are hoping to get feedback on how the gameplay feels. We did not want to put anyone on rails and risk motion sickness, so we’ve created a few rules to adapt it to VR. The tl;dr rules are simple:
addedCurrently, this game mode is available to start if only two people are paired together in the online Free Throw lobby. Movement If you are in possession of the ball, you can throw it down the court to move. You’ll automatically be teleported to the new position and rotated to face the ball so that you can catch it. Beware though! A savvy enough opponent can teleport in front of you to snag the ball. It’s also very easy to miss catching it. You will not be teleported to the ball if you’re within half court of your hoop and toss it too close. Pick your positions carefully. If you do not have the ball, you can teleport around the gym without restrictions (aside from going out of bounds and teleporting on the player). Ball Handling To keep the game moving at a fast pace, you can only hold the ball for up to two consecutive seconds. There’s a power meter on around the ball, which will tell you how much time you have left to hold it. If you’re running out of power, consider dribbling the ball while you decide your next move. Scoring Speedball follows traditional scoring rules – anything below the key is a 2-point shot. Anything beyond it is a 3-point shot. The first person to 20 points wins the game and bragging rights.
We’re very happy to finally add multiplayer to Nothin’ But Net! This update lets you play with up to four players in four online game modes. It also includes voice support which can be enabled/disabled in the Audio settings. You can search for online games by pushing the Ball icon on the top right of the menu: Feel free to continue playing any of the single player game modes while Nothin’ But Net searches for players to match you against. Once paired, you’ll be brought online into the Free Throw mode. Online Free Throw acts as an interactive lobby in that you’ll need to be in it to automatically search for more players to play with. Once you leave this mode it will automatically stop searching for additional players.
Speed-Ball
Speedball is the first 1v1 real-time pick-up style basketball mode for virtual reality! We’ve been working on this one behind the scenes and are hoping to get feedback on how the gameplay feels. We did not want to put anyone on rails and risk motion sickness, so we’ve created a few rules to adapt it to VR. The tl;dr rules are simple:
First person to 20 points wins.
You can only hold the ball for a total of two consecutive seconds. Dribble the ball to hold it longer.
Throw the ball to move it down the gym and catch it after you automatically teleport. (You’ll be turned to face the ball.)
Try to steal the ball when your opponent throws it, misses their shot or tries to dribble.
Currently, this game mode is available to start if only two people are paired together in the online Free Throw lobby. Movement If you are in possession of the ball, you can throw it down the court to move. You’ll automatically be teleported to the new position and rotated to face the ball so that you can catch it. Beware though! A savvy enough opponent can teleport in front of you to snag the ball. It’s also very easy to miss catching it. You will not be teleported to the ball if you’re within half court of your hoop and toss it too close. Pick your positions carefully. If you do not have the ball, you can teleport around the gym without restrictions (aside from going out of bounds and teleporting on the player). Ball Handling To keep the game moving at a fast pace, you can only hold the ball for up to two consecutive seconds. There’s a power meter on around the ball, which will tell you how much time you have left to hold it. If you’re running out of power, consider dribbling the ball while you decide your next move. Scoring Speedball follows traditional scoring rules – anything below the key is a 2-point shot. Anything beyond it is a 3-point shot. The first person to 20 points wins the game and bragging rights.
Free Throw
The Free Throw mode serves two purposes. First, it’s the “lobby” mode. If you are online, have less than four players, and in Free Throw mode, other players will automatically be able to join your game. The second (and more enjoyable) purpose is that you can use this mode to create your own games.
H.O.R.S.E.
Sick of playing against Kevin and ready to go head to head with real people? So are we! H.O.R.S.E. starts out by giving each person the