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Steam News14 November 20223y ago

Preparing for the third round | Version 3.0.0 releases December 3rd!

Dear Adventurer, after some time, the date for the next big update has finally been set! Thanks to all of your feedback, we can make Not Another Dungeon?! a better experience for everyone.

In this update5

Full notes

Full Not Another Dungeon?! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions4 changes0 removals
  • Server
  • Gameplay
  • UI and audio
  • Events
changedIf you have feedback or feel that any of the changes aren't right for the game, feel free to let us know on our Discord Server .
addedThe Factions' IdentitiesUntil now, factions haven't really defined the style of their cards' effects - we aim to change that with modified and new effects. The individual factions get their own face - so if you like big card synergies, for example, you will find joy in the units of the Empire of Fractile.
changedThe User InterfaceThe User Interface has irritated many players, which is why we have completely redesigned the main menu and other menus. Your inbox disappears, the quests have been restructured again.
addedThe BackstoriesWe felt it was the right idea to keep the backstories of each character very much in the background so far. Outside of the tutorial, you can still pretty much ignore these if you're only interested in gameplay. Since the interest in the background stories, especially Alice's, was greater than initially thought, we have tried to bring you the background details a little closer - there is a new submenu in the menu for this purpose, which shows a map of Ursus, the continent, as well as some important places there. We added more meetup lines (conversations that happen when two specific characters meet). Also, certain actions trigger short sections of the storytelling. Don't worry, these can also be skipped by the press of a button.
addedThe TutorialNot Another Dungeon?! isn't as one-dimensional as it was a year ago (back then there were no Blessings, far fewer Ability Cards, and Alice was the only unit that could meister!). Many players still don't know what to do with souls. That's why we revised the tutorial and divided it into several small chunks. We also want to bring out the backstories of the characters a bit more. As a reward for completing all tutorial chapters, you'll get a powerful new hero with a brand new type of status effect! So it's also worth playing the new tutorial as a returning player!
changedThe StructureSo far, everything in the logic of Not Another Dungeon?! has taken place pretty much at the same time (we don't even want to start with the coin toss at this point), but that damages the clarity. That's why we reprogrammed a large part of the gameplay to make the game more performant and above all more structured: There are now dedicated time slots for (almost) every action. Once again we rely on your feedback!

Not Another Dungeon?! changes

changedIf you have feedback or feel that any of the changes aren't right for the game, feel free to let us know on our Discord Server .
addedUntil now, factions haven't really defined the style of their cards' effects - we aim to change that with modified and new effects. The individual factions get their own face - so if you like big card synergies, for example, you will find joy in the units of the Empire of Fractile.
changedThe User Interface has irritated many players, which is why we have completely redesigned the main menu and other menus. Your inbox disappears, the quests have been restructured again.
addedWe felt it was the right idea to keep the backstories of each character very much in the background so far. Outside of the tutorial, you can still pretty much ignore these if you're only interested in gameplay. Since the interest in the background stories, especially Alice's, was greater than initially thought, we have tried to bring you the background details a little closer - there is a new submenu in the menu for this purpose, which shows a map of Ursus, the continent, as well as some important places there. We added more meetup lines (conversations that happen when two specific characters meet). Also, certain actions trigger short sections of the storytelling. Don't worry, these can also be skipped by the press of a button.
addedNot Another Dungeon?! isn't as one-dimensional as it was a year ago (back then there were no Blessings, far fewer Ability Cards, and Alice was the only unit that could meister!). Many players still don't know what to do with souls. That's why we revised the tutorial and divided it into several small chunks. We also want to bring out the backstories of the characters a bit more. As a reward for completing all tutorial chapters, you'll get a powerful new hero with a brand new type of status effect! So it's also worth playing the new tutorial as a returning player!

Dear Adventurer, after some time, the date for the next big update has finally been set! Thanks to all of your feedback, we can make Not Another Dungeon?! a better experience for everyone. Although we probably overshot the mark a little bit, because we (again) recoded a good chunk of the entire game.

If you have feedback or feel that any of the changes aren't right for the game, feel free to let us know on our Discord Server.

The Factions' Identities

Until now, factions haven't really defined the style of their cards' effects - we aim to change that with modified and new effects. The individual factions get their own face - so if you like big card synergies, for example, you will find joy in the units of the Empire of Fractile.

The User Interface

The User Interface has irritated many players, which is why we have completely redesigned the main menu and other menus. Your inbox disappears, the quests have been restructured again.

The Backstories

We felt it was the right idea to keep the backstories of each character very much in the background so far. Outside of the tutorial, you can still pretty much ignore these if you're only interested in gameplay. Since the interest in the background stories, especially Alice's, was greater than initially thought, we have tried to bring you the background details a little closer - there is a new submenu in the menu for this purpose, which shows a map of Ursus, the continent, as well as some important places there. We added more meetup lines (conversations that happen when two specific characters meet). Also, certain actions trigger short sections of the storytelling. Don't worry, these can also be skipped by the press of a button.

The Tutorial

Not Another Dungeon?! isn't as one-dimensional as it was a year ago (back then there were no Blessings, far fewer Ability Cards, and Alice was the only unit that could meister!). Many players still don't know what to do with souls. That's why we revised the tutorial and divided it into several small chunks. We also want to bring out the backstories of the characters a bit more. As a reward for completing all tutorial chapters, you'll get a powerful new hero with a brand new type of status effect! So it's also worth playing the new tutorial as a returning player!

The Structure

So far, everything in the logic of Not Another Dungeon?! has taken place pretty much at the same time (we don't even want to start with the coin toss at this point), but that damages the clarity. That's why we reprogrammed a large part of the gameplay to make the game more performant and above all more structured: There are now dedicated time slots for (almost) every action. Once again we rely on your feedback!

Like last time, the new update includes a lot of new content, such as a new booster pack with 21 new heroes, many new collectibles and a brand new dungeon. There are also 3 new status effects, 5 new action cards, daily login rewards and much more! I don't want to get too specific here, you'll have to wait for the update itself to find out exactly what's new.

As compensation for the long wait, there will be also 1 free booster pack of the first expansion, "Wings Of A New Beginning", for everyone*! This booster pack contains a lot of powerful units for the later levels, which is especially valuable at the beginning of the game, since the starter deck doesn't contain that many units for the later levels! *You will automatically receive the booster pack when you start version 3.0.0.

Not Another Dungeon?! will release its version 3.0.0 on December 3rd, 2022. From 10:00 a.m. CST / 04.00 a.m. EST there will also be a stream on our Steam page and our Twitch channel, hosted by SakuraiVA!

If you have feedback or just want to talk to other players and us developers, feel free to join our discord server.

Best regards Tim "Beatless" B., Director of Not Another Dungeon?!

Source

Steam News / 14 November 2022

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