In this update1
Full notes
Full Norman's Night In update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Fixes
Norman's Night In changes
Controller Support is NOW AVAILABLE! It's the perfect time to play the award-winning slingshot metroidvania about an old man, his bowling ball, and a fateful fall into the world of Cave.
For the next 7 days, Norman's Night In is 40% off as part of the Indie MEGABOOTH Going Away (For Now) Sale!
The people behind the curtains of the Indie MEGABOOTH are incredible and passionate for indie games in a way that makes us proud to be independent. To support them during this difficult time, a portion of every sale of Norman's Night In will go directly to them. Their support over the years has been so important for our team and we're thrilled to have the opportunity to support them in return.
Update 1.1.0 Major Updates: - Full Controller Support integration
Miscellaneous: - Major improvements to the backend save structure. - Improved fidelity of certain cutscenes - Time bug balancing
Bug Fixes: - Fixed save state issues relating to open/closed doors - Fixed problem with some save statues embedding Norman in conveyors - Fixed instances of unpopulated Red Flame bulbs - Fixed instances of leeches/green beans vanishing when leaving platforms
Norman's Night In will be 40% OFF from May 5th to May 12th!
Source
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