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Steam News12 June 202622d ago

Main Branch Hotfix

Hello everyone, We're releasing a hotfix to the main branch that addresses the most troublesome bugs you've been reporting recently. Let us know what you think of the new generation algorithm.

In this update2

Full notes

Full Norland update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions3 changes0 removals
  • Gameplay
  • Compatibility
  • Maps
  • Performance
  • Fixes
  • UI and audio
fixedHello everyone,We're releasing a hotfix to the main branch that addresses the most troublesome bugs you've been reporting recently.
addedHello everyone,Let us know what you think of the new generation algorithm. Has it improved the experience?
addedHello everyone,Either way, we'll be adding more customization options in the next update.
addedHello everyone,Also, next week, we'll do our best to roll out a very exciting new version to the beta branch.
changedChangelogBig hill will now generate less frequently in the center of the map when using low hilliness settings.
changedChangelogRequired playable map area reduced from 75% to 70%, decreasing the chance of generated maps being rejected and regenerated
Required playable map area75%70%Required playable map area decreased, nerf

Norland changes

fixedWe're releasing a hotfix to the main branch that addresses the most troublesome bugs you've been reporting recently.
addedLet us know what you think of the new generation algorithm. Has it improved the experience?
addedEither way, we'll be adding more customization options in the next update.
addedAlso, next week, we'll do our best to roll out a very exciting new version to the beta branch.
changedBig hill will now generate less frequently in the center of the map when using low hilliness settings.

Hello everyone,

We're releasing a hotfix to the main branch that addresses the most troublesome bugs you've been reporting recently.

Let us know what you think of the new generation algorithm. Has it improved the experience?

Either way, we'll be adding more customization options in the next update.

Also, next week, we'll do our best to roll out a very exciting new version to the beta branch.

Thank you!

Changelog

  • Big hill will now generate less frequently in the center of the map when using low hilliness settings.

  • Required playable map area reduced from 75% to 70%, decreasing the chance of generated maps being rejected and regenerated

  • Updated the localization file parsing DLL used during game startup, which should eliminate rare launch crashes experienced by some players

  • Fixed an issue where the border configuration prompt could appear during the tutorial even though border editing is not available there

  • Fixed an issue where the “Buttons on Borders” pop-up shown during a new game or tutorial allowed interaction with other UI elements, causing tutorial-related bugs

Source

Steam News / 12 June 2026

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