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Steam News1 December 20232y ago

Patch 1.5.0

Major: - Added 104 new skill masteries in total, distributed over all classes - All idle mastery buffs now have max level 6, up from 5, which means a longer possible idle buff duration - Fixed a bug where skeletons coul

In this update2

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Full Nordicandia update

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What changed

0 fixes2 additions0 changes0 removals
  • Balance
addedMajor:Added 104 new skill masteries in total, distributed over all classes - All idle mastery buffs now have max level 6, up from 5, which means a longer possible idle buff duration - Fixed a bug where skeletons could become invulnerable with Bone Link
addedMinor:Added some additional stats in the attribute window, such as: * Blocked damage taken multiplier * Reduced critical strike damage taken * Amplify/Reduce all damage taken - Fixed a bug where newly summoned minions would get killed immediately due to the max number of minions cap, the oldest minion will now be killed instead. - Fixed flat life regen bonus that was being multiplied incorrectly with some sources, additive life regen increases are now applied before giving flat life regen bonuses. - Enabled V-Sync by default in the video settings - Reduced Titanium Ore drop rate to be more in-line with the availability of iron - Necromancer Bone Link now affects a maximum number of skeletons, which can be increased by masteries - Necromancer summons now have a maximum duration of before despawning, 30 seconds for Death, 45 seconds for Demons and 60 seconds for Skeletons. - Necromancer Bone Link now reduces linked targets damage taken by 30%, down from 40% - Necromancer Bone Link mastery "Improved link" now reduces linked targets damage taken by 2% per point, down from 3% The lowest duration remaining per minion is displayed on the buff icon. - Warrior Incremental Fortress mastery "Heavy Fortress" now reduced mana regen by -1% per point instead of -2%. - Warrior War Stomp mastery "Force of the Minotaur" now increases radius by 6% per point, down from 8%. - Warrior Hunger increased base duration to 7 seconds, up from 5. - Hunter Power Shot fixed piercing that wasn't always piercing when it should - Hunter Summon Wolf mastery "Vigor" now increases wolf health bonus by 20% per mastery point, up from 10% - Hunter Summon Wolf mastery "Spirit Wolf" now increases spirit wolf health and attack speed bonus by 20% per mastery point, up from 10% - Hunter Impaling Trap mastery "Poisoned Edged" now increases mana cost by 10% per mastery point, down from 20% - Hunter Multishot mastery "Broadside" now shoots 1 extra arrow per mastery point, down from 2 (increasing the damage done per arrow) - Hunter Thorns mastery "Deep Cuts" now deals 20% of the damage reflected as bleeding per second per mastery point, up from 2% - Hunter Frozen Arrow mastery "Crystallize" now has maximum level 20 instead of 40, with 4% slowed target attacks per mastery point, up from 2% - Mage Tornado mastery "Seeker" can now seek to the nearest target even if there's only 1 nearby enemy

Nordicandia changes

addedAdded 104 new skill masteries in total, distributed over all classes - All idle mastery buffs now have max level 6, up from 5, which means a longer possible idle buff duration - Fixed a bug where skeletons could become invulnerable with Bone Link
addedAdded some additional stats in the attribute window, such as: * Blocked damage taken multiplier * Reduced critical strike damage taken * Amplify/Reduce all damage taken - Fixed a bug where newly summoned minions would get killed immediately due to the max number of minions cap, the oldest minion will now be killed instead. - Fixed flat life regen bonus that was being multiplied incorrectly with some sources, additive life regen increases are now applied before giving flat life regen bonuses. - Enabled V-Sync by default in the video settings - Reduced Titanium Ore drop rate to be more in-line with the availability of iron - Necromancer Bone Link now affects a maximum number of skeletons, which can be increased by masteries - Necromancer summons now have a maximum duration of before despawning, 30 seconds for Death, 45 seconds for Demons and 60 seconds for Skeletons. - Necromancer Bone Link now reduces linked targets damage taken by 30%, down from 40% - Necromancer Bone Link mastery "Improved link" now reduces linked targets damage taken by 2% per point, down from 3% The lowest duration remaining per minion is displayed on the buff icon. - Warrior Incremental Fortress mastery "Heavy Fortress" now reduced mana regen by -1% per point instead of -2%. - Warrior War Stomp mastery "Force of the Minotaur" now increases radius by 6% per point, down from 8%. - Warrior Hunger increased base duration to 7 seconds, up from 5. - Hunter Power Shot fixed piercing that wasn't always piercing when it should - Hunter Summon Wolf mastery "Vigor" now increases wolf health bonus by 20% per mastery point, up from 10% - Hunter Summon Wolf mastery "Spirit Wolf" now increases spirit wolf health and attack speed bonus by 20% per mastery point, up from 10% - Hunter Impaling Trap mastery "Poisoned Edged" now increases mana cost by 10% per mastery point, down from 20% - Hunter Multishot mastery "Broadside" now shoots 1 extra arrow per mastery point, down from 2 (increasing the damage done per arrow) - Hunter Thorns mastery "Deep Cuts" now deals 20% of the damage reflected as bleeding per second per mastery point, up from 2% - Hunter Frozen Arrow mastery "Crystallize" now has maximum level 20 instead of 40, with 4% slowed target attacks per mastery point, up from 2% - Mage Tornado mastery "Seeker" can now seek to the nearest target even if there's only 1 nearby enemy

Major:

- Added 104 new skill masteries in total, distributed over all classes - All idle mastery buffs now have max level 6, up from 5, which means a longer possible idle buff duration - Fixed a bug where skeletons could become invulnerable with Bone Link

Minor:

- Added some additional stats in the attribute window, such as: * Blocked damage taken multiplier * Reduced critical strike damage taken * Amplify/Reduce all damage taken - Fixed a bug where newly summoned minions would get killed immediately due to the max number of minions cap, the oldest minion will now be killed instead. - Fixed flat life regen bonus that was being multiplied incorrectly with some sources, additive life regen increases are now applied before giving flat life regen bonuses. - Enabled V-Sync by default in the video settings - Reduced Titanium Ore drop rate to be more in-line with the availability of iron - Necromancer Bone Link now affects a maximum number of skeletons, which can be increased by masteries - Necromancer summons now have a maximum duration of before despawning, 30 seconds for Death, 45 seconds for Demons and 60 seconds for Skeletons. - Necromancer Bone Link now reduces linked targets damage taken by 30%, down from 40% - Necromancer Bone Link mastery "Improved link" now reduces linked targets damage taken by 2% per point, down from 3% The lowest duration remaining per minion is displayed on the buff icon. - Warrior Incremental Fortress mastery "Heavy Fortress" now reduced mana regen by -1% per point instead of -2%. - Warrior War Stomp mastery "Force of the Minotaur" now increases radius by 6% per point, down from 8%. - Warrior Hunger increased base duration to 7 seconds, up from 5. - Hunter Power Shot fixed piercing that wasn't always piercing when it should - Hunter Summon Wolf mastery "Vigor" now increases wolf health bonus by 20% per mastery point, up from 10% - Hunter Summon Wolf mastery "Spirit Wolf" now increases spirit wolf health and attack speed bonus by 20% per mastery point, up from 10% - Hunter Impaling Trap mastery "Poisoned Edged" now increases mana cost by 10% per mastery point, down from 20% - Hunter Multishot mastery "Broadside" now shoots 1 extra arrow per mastery point, down from 2 (increasing the damage done per arrow) - Hunter Thorns mastery "Deep Cuts" now deals 20% of the damage reflected as bleeding per second per mastery point, up from 2% - Hunter Frozen Arrow mastery "Crystallize" now has maximum level 20 instead of 40, with 4% slowed target attacks per mastery point, up from 2% - Mage Tornado mastery "Seeker" can now seek to the nearest target even if there's only 1 nearby enemy

Source

Steam News / 1 December 2023

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