Full notes
Full Noneday update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes1 addition1 change0 removals
- UI and audio
- Fixes
- Gameplay
fixedFixed issue where incorrect sound effect is called near the ending
fixedFixed issue where click to move is re-enabled upon loading in certain situations
fixedFixed bug where player is teleported to the wrong area under ridiculously specific circumstances
changedChanged color of a few puzzle elements for more clarity
addedAdded txt file of sound credits
Noneday changes
fixedFixed issue where incorrect sound effect is called near the ending
fixedFixed issue where click to move is re-enabled upon loading in certain situations
fixedFixed bug where player is teleported to the wrong area under ridiculously specific circumstances
changedChanged color of a few puzzle elements for more clarity
addedAdded txt file of sound credits
Fixed issue where incorrect sound effect is called near the ending
Fixed issue where click to move is re-enabled upon loading in certain situations
Fixed bug where player is teleported to the wrong area under ridiculously specific circumstances
Changed color of a few puzzle elements for more clarity
Added txt file of sound credits
Source
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