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Steam News4 October 20241y ago

Patch

Hello everyone, we have big fundemantal changes to emphasize and improve on the fantasy of playing a Raid Boss, along with difficulty balancing. Major Changes Starting HP increased to 50000.

In this update7

Full notes

Full None Shall Intrude: Descent update

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Repeated intro

Hello everyone, we have big fundemantal changes to emphasize and improve on the fantasy of playing a Raid Boss, along with difficulty balancing.

What changed

3 fixes12 additions12 changes3 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
changedHello everyone, we have big fundemantal changes to emphasize and improve on the fantasy of playing a Raid Boss, along with difficulty balancing.
changedMajor ChangesStarting HP increased to 50000 .
removedMajor ChangesHealing to full after combat is removed, it instead happens now after every raid.(every 5 map move)
changedMajor ChangesAll numbers are changed and scaled higher (x100)
addedMajor ChangesYou can now change your Boss Mechanics before every raid fight.
addedMajor ChangesArmy Nodes have been added.
Inferno Blast: AP cost128Inferno Blast: AP cost decreased, nerfAP cost10AP cost decreased, nerfAdvanced Tactics: Damage20003000Advanced Tactics: Damage increased, buff

None Shall Intrude: Descent changes

changedHello everyone, we have big fundemantal changes to emphasize and improve on the fantasy of playing a Raid Boss, along with difficulty balancing.
changedStarting HP increased to 50000 .
removedHealing to full after combat is removed, it instead happens now after every raid.(every 5 map move)
changedAll numbers are changed and scaled higher (x100)
addedYou can now change your Boss Mechanics before every raid fight.

Major Changes

  • Starting HP increased to 50000.

  • Healing to full after combat is removed, it instead happens now after every raid.(every 5 map move)

  • All numbers are changed and scaled higher (x100)

  • You can now change your Boss Mechanics before every raid fight.

  • Army Nodes have been added.

  • Ulti Cards have been added.

Army Nodes

  • We have added a new node type called Army Node. This node does not have any Hero units in it. It is basically a horde of fodder units attacking you.

    Goal

    Showcase aoe/cleave cards and interactions without having to deal with single targeting a Hero. Less stressful fight where players can learn/experiment with game mechanics.

    Reward

    Gain +100 attack permanently.

    Goal

    We are introducing new ways to increase your damage so tile interactions are not mandatory to reach high damage but instead a bonus way of dealing damage in base difficulty.

Ultimate Cards

  • We are intruducing a new card type: Ultimate cards (ULTI). These are a "one time only use" cards that disappear from your deck completely after use. They are very strong cards that are there for you to use in case of emergency.

    There's currently 2 Ultimate cards:

    • Blue Flames: Deal 5000 damage. Single target

    • Rejuvenation: Heal 5000.

Balance

  • Fireball damage increase by 50%

  • Firebreath damage increased by 25%

  • Starting deck now has 1 more Firebreath card

  • All enemy HP and attacks are revisited

  • Smileman damage reduced by 50%. He now appears after layer 4 instead of 3 on map. He no longer appears in a raid fights.

  • Green Menace now appear after layer 4 instead of 3 on map. He no longer appears in a raid fights.

  • Reinforcements and Heroism are delayed for 2 turns. (was turn 8, now turn 10)

  • Random events rewards have been scaled for new HP rules

  • Bottled Life reworkedHeal -> Deal 100 damage to Hero for each Lava tile when a new hand starts.
  • Guiled Vanity reworked: Firebreath now heal -> grants armor for total damage dealt.

  • Petrified Dragon Bones reworked: Now works in Phase 2. Heal 20 -> Gain 30 Rage every turn.

  • Inferno BlastAP cost reduced from 12 to 8
  • Fury: Now grants 30 rage if inhale. (was 20)

  • Preparationis now a rare card. AP cost reduced from 1 to 0
  • Advanced TacticsDamage increased from 2000 to 3000

Bugs

  • Settings apply button fixed for widescreen support.

UI

  • Tile tooltip explanations are fixed

  • Missing sounds of some hero attacks have been added

  • Added a new legend in map to show what icons mean.

  • Added tooltips in claim rewards scene.

Language

  • Fixed Ukranian language mistakes. Fixed Russian language mistakes.

Source

Steam News / 4 October 2024

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