Update log
Full None Shall Intrude update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone, Here's the list of bugs fixed.
Extracted changes
- Fixes
- Gameplay
- UI and audio
Bug Fixes
Fixed issue with Game Victory not giving proper rewards if Dorian was not the ACTIII fight
Fixed several issues that broke Victory rewards
Fixed several issues that broke Forfeit rewards
Sohei Mirror image deaths would cause fight to end - fixed
Several bugs with whelps have been fixed. Molthrax fight, Flames to Whelps, Essence Reclaimer, Blessed Father and scorched destiny went through control checks. Flames to Whelps no longer can spawn more whelps than number of tiles available(which was causing the issues)
Negate First attack and Dodge passives are no longer available for the Green Menace even if double passive armament is picked
Cinderstorm, Advanced Tactics and Blitz cards AP reduction codes have been reworked to fix their issues
Counter no longer goes negative during city nodes
Added scroll bar for relics top of UI to fix visibility isssues during newgame+ modes with increased relic counts
Added scroll bars for victory screen rewards for relics, heroes slain etc.
Fixed issues happening visiting merchants, claiming region rewards while owning every single relic in game. Now they come empty.
Fixed issue with using Nukes and then immediatly ending turns causing double rewards end of fights
Choosing "Not Enough" after Act IV no longer grants double rewards
Sand Queen, Rat, Nightbinder and Sohei sizes during raid info screen have been readjusted so they fit the screen
Molthrax would not respawn after main menu> continue, this is fixed
Heroism ui would not respawn after main menu> continue, this is fixed
Grammar typo (unbridled rage description : draw 2 card -> draw 2 cards)
Grammar typo (reinforced title: REINFOFCED -> REINFORCED)
Grammar typo (born in fire description : Create 2 Fire cards -> Create 2 Elemental Fire cards)
Source
