None Shall Intrude
Steam News 7 March 20251y ago

Balance Changes to new ACT Bosses/ Hotfixes

Hello everyone, here are the changes for today Balance Nerfs The Armament HP reduced from 1 Million to 850k Generators on death: Deal 10k damage to the Armament. Removed entire top row tiles. Will adress visibility issu…

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Full None Shall Intrude update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello everyone, here are the changes for today

Extracted changes

3 fixes2 additions6 changes2 removals
  • Balance
  • Gameplay
  • Server
  • UI and audio
  • Fixes
changedBalance Nerfs
changedThe ArmamentHP reduced from 1 Million to 850k
changedThe ArmamentGenerators on death: Deal 10k damage to the Armament.
removedThe ArmamentRemoved entire top row tiles. Will adress visibility issues in future updates. Removing top row is both for balance(less nexus tiles to deal with) and helps remove some of the tiles that are directly behind the boss
addedThe ArmamentArcane Protocol now grants all 2000 attack, meaning your whelps aswell(was self only). His massive power core boost everything around him. Dev note: We did this change mainly to buff up whelps builds against the armament, as the more whelps you have the more attack you now gain in total.
removedThe ArmamentPrimal Resonance is no longer an AOE attack but a single target attack to Dragon. Dev note: As whelps can not hit cleave or aoe as they are single target, whelps build had massive trouble dealing enough damage required, as other sources can hit up to x9 times. With the AOE removal, it should be easier to build up more whelps and have a meaningful race between who defeats who first
Riddler's Game failure damage3000 to 500HP250k to 200k

Balance Nerfs

The Armament

  • HP reduced from 1 Million to 850k

  • Generators on death: Deal 10k damage to the Armament.

  • Removed entire top row tiles. Will adress visibility issues in future updates. Removing top row is both for balance(less nexus tiles to deal with) and helps remove some of the tiles that are directly behind the boss

  • Arcane Protocol now grants all 2000 attack, meaning your whelps aswell(was self only). His massive power core boost everything around him.

    Dev note: We did this change mainly to buff up whelps builds against the armament, as the more whelps you have the more attack you now gain in total.

  • Primal Resonance is no longer an AOE attack but a single target attack to Dragon.

    Dev note: As whelps can not hit cleave or aoe as they are single target, whelps build had massive trouble dealing enough damage required, as other sources can hit up to x9 times. With the AOE removal, it should be easier to build up more whelps and have a meaningful race between who defeats who first

The Nightbinder

  • Riddler's Game failure damage reduced from 3000 to 500.

    Dev note: Instead of some suggestions to remove non elemental cards effect on the Riddler's game, we want to try and keep it as it is but nerf the damage heavily into it feeling like a small ticking damage slowly creeping up on and have a meaningful damage race, instead of you being destroyed if you keep failing. Let us know what you think

  • Entropy now creates 3 void tiles instead of 5.

Sohei

  • God-Slaying Fang now only requires 1 attack card to counter (was 2)

  • HP reduced from 250k to 200k

Buffs

  • "Prismatic Lance" card base damage increased to 1000. Does 300 more damage per meteor casted that fight(was 200)

  • Breath of the Wyrmling now grants 200 attack(was 100)

Bug Fixes

  • Fixed issue with black shade over the UI on top right covering 3 buttons

  • During Act IV, moves left until act fight UI was showing negative numbers > fixed

  • SIlent Watch ( new territory) has some of its roads fixed.

Source

Steam News / 7 March 2025

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