Full notes
Full Nomad Idle update
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What changed
1 fix0 additions0 changes0 removals
- Performance
fixedDPS/MPS Log now updates faster when resetting it. - Fixed: When dying, there were some specific situations where the game would crash. - Fixed: Hedgehog Summon incorrectly contributing to damage dealt for all skills. - Fixed: Clicking bags is supposed to give you the material of the next Area, but was accidentally giving you the material of the current Area. - Fixed: Skills would sometimes stop working after dying. This was a rare bug. - Fixed: DPS/MPS Log buttons could be interacted with behind menus. - Fixed: Spooky enemy ghost issue. - Fixed: Display Overkill Damage in the DPS/MPS Log was behaving incorrectly. - Fixed: Number abbreviations would sometimes be culled incorrectly.
Nomad Idle changes
fixedDPS/MPS Log now updates faster when resetting it. - Fixed: When dying, there were some specific situations where the game would crash. - Fixed: Hedgehog Summon incorrectly contributing to damage dealt for all skills. - Fixed: Clicking bags is supposed to give you the material of the next Area, but was accidentally giving you the material of the current Area. - Fixed: Skills would sometimes stop working after dying. This was a rare bug. - Fixed: DPS/MPS Log buttons could be interacted with behind menus. - Fixed: Spooky enemy ghost issue. - Fixed: Display Overkill Damage in the DPS/MPS Log was behaving incorrectly. - Fixed: Number abbreviations would sometimes be culled incorrectly.
- DPS/MPS Log now updates faster when resetting it. - FixedWhen dying, there were some specific situations where the game would crash. - Fixed: Hedgehog Summon incorrectly contributing to damage dealt for all skills. - Fixed: Clicking bags is supposed to give you the material of the next Area, but was accidentally giving you the material of the current Area. - Fixed: Skills would sometimes stop working after dying. This was a rare bug. - Fixed: DPS/MPS Log buttons could be interacted with behind menus. - Fixed: Spooky enemy ghost issue. - Fixed: Display Overkill Damage in the DPS/MPS Log was behaving incorrectly. - Fixed: Number abbreviations would sometimes be culled incorrectly.
Source
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