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Steam News24 February 20251y ago

Demo 0.6.3

Previously, I pushed a build that overhauled game balance. Some of this balance makes way more sense in content you don't have access to, However, I do agree fully that on-kill skills were barely useable, so I've made a

Full notes

Full Nomad Idle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Balance
  • UI and audio
changedPreviously, I pushed a build that overhauled game balance. Some of this balance makes way more sense in content you don't have access to, However, I do agree fully that on-kill skills were barely useable, so I've made adjustments.
changedOn-Kill Skills now scale (damage/mana cost) significantly more gently. - DPS/MPS Log now holds data for 1-2 minutes instead of 5 minutes. The tooltip for this has been updated to inform you that, if you reset your log, it'll take 1-2 minutes to become accurate.

Nomad Idle changes

changedPreviously, I pushed a build that overhauled game balance. Some of this balance makes way more sense in content you don't have access to, However, I do agree fully that on-kill skills were barely useable, so I've made adjustments.
changedOn-Kill Skills now scale (damage/mana cost) significantly more gently. - DPS/MPS Log now holds data for 1-2 minutes instead of 5 minutes. The tooltip for this has been updated to inform you that, if you reset your log, it'll take 1-2 minutes to become accurate.

Previously, I pushed a build that overhauled game balance. Some of this balance makes way more sense in content you don't have access to, However, I do agree fully that on-kill skills were barely useable, so I've made adjustments.

  • On-Kill Skills now scale (damage/mana cost) significantly more gently. - DPS/MPS Log now holds data for 1-2 minutes instead of 5 minutes. The tooltip for this has been updated to inform you that, if you reset your log, it'll take 1-2 minutes to become accurate.

Source

Steam News / 24 February 2025

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