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Steam News2 February 201610y ago

More scenarios and a new faction

Hi For this week's patch I made these fixes and additions: - 3 new scenarios (one of them, a shipyard encounter where you can buy new ships).

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  • Performance
fixedHi For this week's patch I made these fixes and additions: - 3 new scenarios (one of them, a shipyard encounter where you can buy new ships). - The Lost Fleet will appear locked now, that's because I added the scenario that you need to finish to unlock it. - New Faction: The Syndicate. This corporate faction uses mostly heavy multipurpose capital ships and its goal is to protect trading convoys, mining operations, etc. I'm barely starting to adding Syndicate related content but the idea is that you can make business with them or attack them to get some extra resources (I hope to add more consequences to this course of action later). - Added RU label to build menu. - Fixed crash when you close the game in some Windows 64bit systems. - Fixed descriptions of Lost Fleet's ships. That's it for now. I'm getting close to version 1.0 so I'll try to focus in the latest feedback from the players and some final content. As always feel free to leave me your feedback. I quit my job (!!) so I could focus in finishing this game (and hopefully start another soon) so I'll have time to make corrections and respond to your requests. Regards, Jorge

Nomad Fleet changes

fixedHi For this week's patch I made these fixes and additions: - 3 new scenarios (one of them, a shipyard encounter where you can buy new ships). - The Lost Fleet will appear locked now, that's because I added the scenario that you need to finish to unlock it. - New Faction: The Syndicate. This corporate faction uses mostly heavy multipurpose capital ships and its goal is to protect trading convoys, mining operations, etc. I'm barely starting to adding Syndicate related content but the idea is that you can make business with them or attack them to get some extra resources (I hope to add more consequences to this course of action later). - Added RU label to build menu. - Fixed crash when you close the game in some Windows 64bit systems. - Fixed descriptions of Lost Fleet's ships. That's it for now. I'm getting close to version 1.0 so I'll try to focus in the latest feedback from the players and some final content. As always feel free to leave me your feedback. I quit my job (!!) so I could focus in finishing this game (and hopefully start another soon) so I'll have time to make corrections and respond to your requests. Regards, Jorge

Hi For this week's patch I made these fixes and additions: - 3 new scenarios (one of them, a shipyard encounter where you can buy new ships). - The Lost Fleet will appear locked now, that's because I added the scenario that you need to finish to unlock it. - New Faction: The Syndicate. This corporate faction uses mostly heavy multipurpose capital ships and its goal is to protect trading convoys, mining operations, etc. I'm barely starting to adding Syndicate related content but the idea is that you can make business with them or attack them to get some extra resources (I hope to add more consequences to this course of action later). - Added RU label to build menu. - Fixed crash when you close the game in some Windows 64bit systems. - Fixed descriptions of Lost Fleet's ships. That's it for now. I'm getting close to version 1.0 so I'll try to focus in the latest feedback from the players and some final content. As always feel free to leave me your feedback. I quit my job (!!) so I could focus in finishing this game (and hopefully start another soon) so I'll have time to make corrections and respond to your requests. Regards, Jorge

Source

Steam News / 2 February 2016

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