Full notes
Full Noise Hunters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
Mevye, we have new information to share with you. Take a look:
// ENEMIES //
Predators (melee enemies) are now unable to hit through doors. The Main Core decided to downgrade the proximity sensors in favour of saving resources.
Shock particles now stay with the enemies, instead of leaving a electric cloud after shocking an enemy.
Predators are now slightly slower, but still fast enough to catch up with Mevye. Keep your guard up!
// Facility //
Hexagonal Doors have been fixed and now you are unable to slide through the sides of the doors. Sorry!
Laboratories-003 and Lab Generators had issues with their doors, and they have been properly fixed.
Embryo tubes now display proper round bubbles.
// Steam //
Checked and hotfixed an issue related to the "Deactivation" achievements.
|| Coming up next:
Sensibility changes.
Input Texts and Icons.
If you find something unusual, please, do reach us out. Thank you,
Noise Hunters Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
