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Steam News30 May 20206y ago

// UPDATE 01

Mevye, we have new information to share with you. Take a look: // ENEMIES // Predators (melee enemies) are now unable to hit through doors.

Full notes

Full Noise Hunters update

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What changed

2 fixes0 additions2 changes0 removals
  • Balance
  • Gameplay
  • Fixes
changed// ENEMIES //Predators (melee enemies) are now unable to hit through doors. The Main Core decided to downgrade the proximity sensors in favour of saving resources.
changed// ENEMIES //Shock particles now stay with the enemies, instead of leaving a electric cloud after shocking an enemy.
fixed// Facility //Hexagonal Doors have been fixed and now you are unable to slide through the sides of the doors. Sorry!
fixed// Facility //Laboratories-003 and Lab Generators had issues with their doors, and they have been properly fixed.

Mevye, we have new information to share with you. Take a look:

// ENEMIES //

  • Predators (melee enemies) are now unable to hit through doors. The Main Core decided to downgrade the proximity sensors in favour of saving resources.

  • Shock particles now stay with the enemies, instead of leaving a electric cloud after shocking an enemy.

  • Predators are now slightly slower, but still fast enough to catch up with Mevye. Keep your guard up!

// Facility //

  • Hexagonal Doors have been fixed and now you are unable to slide through the sides of the doors. Sorry!

  • Laboratories-003 and Lab Generators had issues with their doors, and they have been properly fixed.

  • Embryo tubes now display proper round bubbles.

// Steam //

  • Checked and hotfixed an issue related to the "Deactivation" achievements.

|| Coming up next:

  • Sensibility changes.

  • Input Texts and Icons.

If you find something unusual, please, do reach us out. Thank you,

  • Noise Hunters Team

Steam post image

Source

Steam News / 30 May 2020

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