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Steam News14 October 201411y ago

Version 1.8 Preview

Noir Syndrome Version 1.8 will be releasing later this week. Those of you who follow me may know that I've been working on a new game project lately. Therefore, this may be the last major update for a while.

Full notes

Full Noir Syndrome update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedNoir Syndrome Version 1.8 will be releasing later this week. Those of you who follow me may know that I've been working on a new game project lately. Therefore, this may be the last major update for a while. That's not to say I still won't watch the game closely, as I've done with all my past projects. Anyways, there will be more info on all of that later. This update is a big "roundup", in that it will smooth out a lot of things. Hit Contracts, new vendors, and fixes for every known bug in the game. I recommend checking out the full patch notes below! New Features: - New purchasable item: Hit Contract - Hit Contracts stop any current hitmen that are after the player - Hit Contracts also greatly reduce the chance of seeing another hitman for a while Gameplay Changes: - New vendor added to the Slums that sells Hit Contracts - New vendor added to the Department Store that sells food - New vendor added to the Mechanic Shop that sells lockpicks - All locations now have vendors and/or unique elements that are worth visiting for Fixes and Improvements: - Wiping out the entire town will prevent events that couldn't occur without people - As intended for Sandbox mode, you cannot gain progress for incremental badges - Previously Sandbox mode only prevented earning "one-time" badges - Job-related issues such as blank jobs and nameless NPCs have been fixed - Minor AI improvements - Various bug fixes

Noir Syndrome Version 1.8 will be releasing later this week. Those of you who follow me may know that I've been working on a new game project lately. Therefore, this may be the last major update for a while. That's not to say I still won't watch the game closely, as I've done with all my past projects. Anyways, there will be more info on all of that later. This update is a big "roundup", in that it will smooth out a lot of things. Hit Contracts, new vendors, and fixes for every known bug in the game. I recommend checking out the full patch notes below! New Features: - New purchasable item: Hit Contract - Hit Contracts stop any current hitmen that are after the player - Hit Contracts also greatly reduce the chance of seeing another hitman for a while Gameplay Changes: - New vendor added to the Slums that sells Hit Contracts - New vendor added to the Department Store that sells food - New vendor added to the Mechanic Shop that sells lockpicks - All locations now have vendors and/or unique elements that are worth visiting for Fixes and Improvements: - Wiping out the entire town will prevent events that couldn't occur without people - As intended for Sandbox mode, you cannot gain progress for incremental badges - Previously Sandbox mode only prevented earning "one-time" badges - Job-related issues such as blank jobs and nameless NPCs have been fixed - Minor AI improvements - Various bug fixes

Source

Steam News / 14 October 2014

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