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Steam News15 June 20224y ago

Update / Patch notes

Bug fixes: - Reduced max text scaling in notification window - Tooltip is now in front of unlocked node count in unlock nodes window - Set uniform text size for checklist - Fixed node information window export panel but

Full notes

Full Nodes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • UI and audio
  • Balance
fixedBug fixes: - Reduced max text scaling in notification window - Tooltip is now in front of unlocked node count in unlock nodes window - Set uniform text size for checklist - Fixed node information window export panel buttons too dark - Fixed UI and text scaling for exit game window
changedChanges: - Implemented "Prestige" system. Reset your game for permanent boosts. - Reduced price for initial shop nodes to 200 - Reduced unlock tree node costs (More info below) - Reduced incoming bolt resource need for LunchBot3000, from 5000 to 500

Bug fixes: - Reduced max text scaling in notification window - Tooltip is now in front of unlocked node count in unlock nodes window - Set uniform text size for checklist - Fixed node information window export panel buttons too dark - Fixed UI and text scaling for exit game window

Changes: - Implemented "Prestige" system. Reset your game for permanent boosts. - Reduced price for initial shop nodes to 200 - Reduced unlock tree node costs (More info below) - Reduced incoming bolt resource need for LunchBot3000, from 5000 to 500

Resource cost reduction detailed:

Ancient dirt = 3000 -> 700 coal = 700 -> 350 stone = 650 -> 400 copper ore = 3700 -> 1500 iron ore = 2500 -> 1500 ilmenite = 2400 -> 1700 dirt clump = 4000 -> 2000 gold nugget = 4600 -> 2500 poisonous mushroom = 650 -> 300 mortar and pestle = 2000 -> 1000 yarn = 3000 -> 1500 grains = 1000 -> 500 awereed = 700 -> 350 pinecone = 700 -> 350 wood = 2500 -> 1200

Source

Steam News / 15 June 2022

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