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- NodeLord
Small Update (1.0.1)
Hey! I've released a minor update that includes: - Pausing time until the construction of the first building is complete. - Improved visibility of the status of output slots (it will be clearer whether we're currently d…
Announcement1 changeGameplay - NodeLord
Important Announcement
Hello! I hope you're having a great time playing the game! I've received reports about issues with the AI - I plan to investigate them as a top priority. Additionally, I've identified a few minor things that, when fixed…
Announcement1 changeFix - NodeLord
The game has just been released!
Hello everyone! The game is already available, and you can start playing! I hope it brings you a lot of joy. Below, I present plans for the near future (roadmap):
Announcement - NodeLord
Release date announced!
Good news everyone! I've just fixed the last known bug in the game. I can now announce with a clear conscience that the game will have its premiere exactly one month from now. At that time, I will also provide informati…
Announcement1 changeFix - NodeLord
Game modes and quality improvement
Hello gamers! I wanted to quickly give you a glimpse into the progress of development. Currently, I'm focused on adjusting the balance, fixing bugs, and making sure the game runs even smoother. Throughout these efforts,…
Announcement3 changesBalanceGameplay - NodeLord
Time for New Challenges in Nodelord Game!
I present to you the latest updates in the Nodelord game! I've been working on adding a few key elements. Here are a few of them: Diverse Maps Now you can explore diverse maps with unique features and terrains. Each map…
Announcement2 changesMapsGameplay - NodeLord
DevLog
I'm currently adding all sorts of weird stuff to make every map unique! For example, rain - plants grow better, but you can't start a fire - but are you sure? Maybe you'll find something that burns even when wet?
Announcement1 changeMaps

