What changed
0 fixes1 addition0 changes0 removals
addedHi! Version 1.4 has just been released; it includes a new building - the distributor . Its operation is simple - resources first go to the priority slot. If the priority slot is full, resources are directed to the non-priority slot. You can change the priority by clicking on the building. Below, in the image, there is a simple setup that ensures the tower has priority in receiving wood as ammunition during a troll attack, and during peacetime, the wood will be used to produce planks. I think this is something everyone has been missing, and it will greatly enhance the gaming experience.
NodeLord changes
addedHi! Version 1.4 has just been released; it includes a new building - the distributor . Its operation is simple - resources first go to the priority slot. If the priority slot is full, resources are directed to the non-priority slot. You can change the priority by clicking on the building. Below, in the image, there is a simple setup that ensures the tower has priority in receiving wood as ammunition during a troll attack, and during peacetime, the wood will be used to produce planks. I think this is something everyone has been missing, and it will greatly enhance the gaming experience.
Hi! Version 1.4 has just been released; it includes a new building - the distributor. Its operation is simple - resources first go to the priority slot. If the priority slot is full, resources are directed to the non-priority slot. You can change the priority by clicking on the building. Below, in the image, there is a simple setup that ensures the tower has priority in receiving wood as ammunition during a troll attack, and during peacetime, the wood will be used to produce planks. I think this is something everyone has been missing, and it will greatly enhance the gaming experience.