Full notes
Full NODE The Last Favor of the Antarii update
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What changed
1 fix0 additions0 changes0 removals
- Fixes
fixedFixed: Two puzzles where it was possible (even though improbable) to enter a soft-lock state. - Fixed: The possibility of triggering a jump at the very edge of a Checkpoint, triggering it, and at the same time never reaching it, making it possible to get a corrupt starting point for the puzzle
NODE The Last Favor of the Antarii changes
fixedFixed: Two puzzles where it was possible (even though improbable) to enter a soft-lock state. - Fixed: The possibility of triggering a jump at the very edge of a Checkpoint, triggering it, and at the same time never reaching it, making it possible to get a corrupt starting point for the puzzle
Just a couple of small proactive fixes of things we found.
- FixedTwo puzzles where it was possible (even though improbable) to enter a soft-lock state. - Fixed: The possibility of triggering a jump at the very edge of a Checkpoint, triggering it, and at the same time never reaching it, making it possible to get a corrupt starting point for the puzzle
Thank you all Lapsus Games
Source
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