In this update3
Full notes
Full NodalBastion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Balance
NodalBastion changes
Improved tutorial experience
WIth this update I'm addressing the confusion about how to use skills, despite the ? buttons informing you how to do it scattered everywhere, it was not clear enough (especially for all of you who never checked the info ;-)). Now there's a quick tutorial popup with how to use the skill, right at the moment when you should need it!
Also the skills now have only one way to be used and that's the Middle Mouse Button!
So forget the right click and then confirming with left click which made it confusing for some. Also gone are the times you accidentally triggered a skill when panning around (right mouse) and quickly palcing down a node with the left mouse button.
New graphical settings picker when you start the game! This will show up just once - don't worry. It informs you about the graphical settings - added in the previous update - which many people missed.
Also first time players can quickly choose the style they want to use. But the graphical settings allow for even more customization so feel free to set your own combination!
Tutorial also now clearly informs the player about how to play - and that you need to first place down the core which you then defend!
Various bug fixes
Such as when you pause the game on the map before you place down the core and then your game skips ahead 16 hours and you get overwhelmed. Whoopsie, turns out the time at the beginning was set to the year 1, yep not the current year, this was changed right after you started but just before the start there was this one brief moment when you lived millennias in the past, but no more!
And more.
Balance changes
The biggest two changes:
The heal skill is now a lot more useful at the beginning (in total its strength hasn't changed, just shifted more towards the first ranks).
The extra boss rewards early on were too much, now you get one boss reward per first two stages which means you unlock only two skills rather than all three early skills - this was just too much power in your hands!
Couple minor changes.
Have fun with the game, your feedback has been amazing and I'm incredibly grateful for all of it.
/nicknamegeneratorfailed (the developer)
Source
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