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Steam News5 November 20258mo ago

Devlog Update: November

Hello again! We hope everyone had a good Halloween 🎃 we saw some Nocturnals inspired Halloween outfits on our discord which was pretty awesome to see.

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Full Nocturnals: Cacti Coast update

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Repeated intro

Hello again! We hope everyone had a good Halloween 🎃 we saw some Nocturnals inspired Halloween outfits on our discord which was pretty awesome to see.

What changed

0 fixes1 addition1 change0 removals
  • Store
  • Gameplay
changedHello again! We hope everyone had a good Halloween 🎃 we saw some Nocturnals inspired Halloween outfits on our discord which was pretty awesome to see.
addedIn the last month Pablo finished most of the fundamental systems needed for gameplay and scenes, and so we’ve had fun implementing some of them in game and everything’s going according to plan. Thanks to Pablo’s efficient system it’s been really easy to add different dialogue/reactions to scenes and gameplay based on your choices and actions, so we’re confident that you’ll definitely be able to see your choices having an impact on your play through in so many ways.

Nocturnals: Cacti Coast changes

changedHello again! We hope everyone had a good Halloween 🎃 we saw some Nocturnals inspired Halloween outfits on our discord which was pretty awesome to see.
addedIn the last month Pablo finished most of the fundamental systems needed for gameplay and scenes, and so we’ve had fun implementing some of them in game and everything’s going according to plan. Thanks to Pablo’s efficient system it’s been really easy to add different dialogue/reactions to scenes and gameplay based on your choices and actions, so we’re confident that you’ll definitely be able to see your choices having an impact on your play through in so many ways.

As for progress with Nocturnals Cacti Coast, me (Max) and Pablo have been working very hard almost every day on the game, and we’re really happy with how it’s turning out.

We didn’t share anything in October, so here’s a sneak peek of the part of the game we’ve been working on in the past month, and a bit about what we’ve been up to:

In the last month Pablo finished most of the fundamental systems needed for gameplay and scenes, and so we’ve had fun implementing some of them in game and everything’s going according to plan. Thanks to Pablo’s efficient system it’s been really easy to add different dialogue/reactions to scenes and gameplay based on your choices and actions, so we’re confident that you’ll definitely be able to see your choices having an impact on your play through in so many ways.

We hope to share more with you all soon.

Thanks for following our progress ❤️🐸

Max and Pablo

Source

Steam News / 5 November 2025

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