In this update2
Full notes
Full Nocturnal Survivors update
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Repeated intro
Hello survivors,
What changed
- Gameplay
- Maps
- UI and audio
Nocturnal Survivors changes
- Iron Fisthero
Nocturnal Survivors v0.5 update will be released on Aug 1. It includes new content as follows.
Gameplay feature
New map: Alien relics.
5 new monsters in the new map.
New basic weapon: Iron fist. Launch an iron fist to nearby enemies. Hit enemies will be knocked back.
7 new combo weapons including 5 rare and 2 epic.
3 new artifacts including 1 rare, 1 epic and 1 legendary.
New weapon will not appear when level-up until all existing weapons have level maximized. Besides, total number of equipped weapons does not depend on player level anymore.
Maximum level of most weapons are reduced:
Superior weapon: 8 -> 7
Rare weapon: 10 -> 8
Epic weapon: 12 -> 10
The two changes above make combo weapon much more easier to get. This matches the design purpose on how the game is played.
Plasma ray emitted from plasma raygun is anchored on position instead of enemy. Range of ray is calculated correctly by upgrade.
Change key bindings on gamepad:
[A] Interact
\ Back
[X] Dash
[Y] Reroll
[LB] Mission info
What's Next
Next update (v0.6) will be on Sep 12. To be honest, I haven't made final decision on what 0.6 will be. But I will stop making new map/monster for now.
I may put more focus on UI and progression as we already have 4 maps, 20 monsters, 40+ weapons in EA, the priority should be shifted to how these stuff could be orchestrated to make meaningful progression for players.
But as always, a few more weapons and artifacts can be expected. :D
Source
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