In this update4
Full notes
Full Nocturnal Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello survivors,
What changed
- Maps
- Balance
- Gameplay
- UI and audio
Nocturnal Survivors changes
- Nukemap
Nocturnal Survivors v0.3 update will be released on Jul 9. Two days earlier than planned as I will have a holiday with family this weekend. This is the biggest update since the early release I hope everyone enjoys!
Gameplay feature
New map: Fungi valley.
5 new monsters in the new map.
More elite variants for monsters. Monsters now have chance to be granted high resistance to certain damage type.
New basic weapon: Crossbow. Fires piercing bolt to nearby enemy.
6 new combo weapons including 5 rare and 1 epic.
7 new artifact including 1 superior, 3 rare, 2 epic and 1 legendary.
New interactable object: Vending machine. A rocket-driven vending machine lands nearby on every sunrise. Player can buy upgrades, artifacts and suppliers with tokens which are dropped from killed monsters.
New interactable object: Nuke. Player can detonate nuke to inflict huge damage to both ememies and player.
New interactable object: Vault hunter. Vault hunter is a monster which does not attack player but instead keeps runing away from player. Kill it to have a vault dropped down.
More information in best records. Previous records have no kill and weapon information. Player can clear best records as well.
Walk speeds of all monsters decresed in various degrees.
Upgrade: increase pickup area works for all pickable items. Previously it only works for experience items.
Pickup area radius increased from 2 to 2.5.
Minor balance change on various weapons.
Bugfix
Player will not continuously push colliding monsters when dashing.
Fix piercing spark visual effect position issue.
Fix monster elite icon shading issue when icon is displayed on half-bottom of the screen.
Technical enhancement
Switch physics engine to Jolt.
Greatly improve performance on generating terrain bumping.
Support following languages: French, German, Japanese, Korean, Russian, Italian, Spanish, Portuguese. Please note all translations are done by LLM, except English and Chinese so quality may vary. That said, the game titles in different languages may not reflect the game itself well, if you have a better translation feel free to contact me!
What's Next?
Next update (v0.4) will be on Aug 1. It will include:
New map and monsters.
More elite variants for monsters.
More combo weapons and artifacts.
Weapon balance refactor. (TBD)
More interactable objects. (TBD)
Source
Changelog.gg summarizes and formats this update. How we read updates.
