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Steam News18 April 20242y ago

Update #005

Hello We have released update number five, patching more bugs. Changelog: -Adjusted and rebalancing of enemy stamina and speed -better pathfinding for enemies -increased item spawn rates (more items) -slight changes and

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Full Nobody Sleeps Tonight update

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Hello

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedChangelog: -Adjusted and rebalancing of enemy stamina and speed -better pathfinding for enemies -increased item spawn rates (more items) -slight changes and improvements to inventory GUI -Adjusted distance at which distant lights such as campfires etc can be seen -Fixed a big bug where sometimes active online games were not appearing in online lobbies (or only one at a time) -Fixed a bug where empty online games (one that all players leave) can still be shown in the lobby -Fixed a lobby bug preventing you from joining some games with the error message it is full -Fixed a bug where the lobby rooms are not updating in real time, for example, you see a room in the lobby and if a new player joins it the current players in that room would not update for you unless you left and manually refreshed -Slight GUI changes to multiplayer layout -Fixed a bug where player UI sometimes disappears when unpausing

Nobody Sleeps Tonight changes

fixedChangelog: -Adjusted and rebalancing of enemy stamina and speed -better pathfinding for enemies -increased item spawn rates (more items) -slight changes and improvements to inventory GUI -Adjusted distance at which distant lights such as campfires etc can be seen -Fixed a big bug where sometimes active online games were not appearing in online lobbies (or only one at a time) -Fixed a bug where empty online games (one that all players leave) can still be shown in the lobby -Fixed a lobby bug preventing you from joining some games with the error message it is full -Fixed a bug where the lobby rooms are not updating in real time, for example, you see a room in the lobby and if a new player joins it the current players in that room would not update for you unless you left and manually refreshed -Slight GUI changes to multiplayer layout -Fixed a bug where player UI sometimes disappears when unpausing

We have released update number five, patching more bugs.

Changelog: -Adjusted and rebalancing of enemy stamina and speed -better pathfinding for enemies -increased item spawn rates (more items) -slight changes and improvements to inventory GUI -Adjusted distance at which distant lights such as campfires etc can be seen -Fixed a big bug where sometimes active online games were not appearing in online lobbies (or only one at a time) -Fixed a bug where empty online games (one that all players leave) can still be shown in the lobby -Fixed a lobby bug preventing you from joining some games with the error message it is full -Fixed a bug where the lobby rooms are not updating in real time, for example, you see a room in the lobby and if a new player joins it the current players in that room would not update for you unless you left and manually refreshed -Slight GUI changes to multiplayer layout -Fixed a bug where player UI sometimes disappears when unpausing

Cheers

Source

Steam News / 18 April 2024

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