Full notes
Full NobleEscape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Maps
NobleEscape changes
Today we're finally happy to release the 1st major update since release! This update offers brand new features, and new exciting story lines that have been added.
A few of the bugs that were previously not fixed in the last update should now of been fixed. I would like to also mention that I'm sorry about us going silent, and sorry that we haven't released any updates as of recent.
Bug fixes:
Amount of moves have been fixed
Elevator levels have been fixed
Pickup-able key issues fixed
Coin saving systems fixed
Updates:
Added new level design - New texture
Redesigned some levels
Enemy AI reworked
Enemy AI added more purpose
New Enemy UI
Notes that popup to let you know
New tutorials
Added more Random Map Generation Camera variations
RMG long door tiles
Added key to UI with levels that have keys
RMG added more tiles
New and improved story line has been added
New cinematic
We're working very hard to get updates out as quickly and as smoothly as possible and we appreciate all of the support everyone is giving us.
WE STRONGLY RECOMMEND YOU RESTART YOUR SAVE FILE. TO DO THIS, GO TO THE MAIN MENU ON THE GAME AND GO TO OPTIONS, AND SET "CLEAR SAVE" TO YES THEN CLICK APPLY. THIS WAY YOU WILL GET ALL THE NEW STORY
Enjoy this update!
Source
Changelog.gg summarizes and formats this update. How we read updates.
