In this update3
Full notes
Full Noara: The Conspiracy update
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Repeated intro
Hello folks!
What changed
- Server
- Performance
- Gameplay
- Balance
Noara: The Conspiracy changes
First of all we wanted to thank you for your participation in our first session of the Ladder Rush Challenge! Session 2 starts tomorrow but before launching it, we fixed a lot of small things, partly thanks to your precise and precious feedbacks on our Discord server and we thank you for that!
Performance
Some patches are applied to increase the stability of the game.
Matchmaking
The matchmaking has been revised so that players who join the queue first will not systematically be the first to attack (team 1).
Balance and additions
MMR System The whole Noara MMR system is revised and not just for the Ladder Rush Challenge. From now on, winning a game will grant you 25 points and losing a game loses 15 points, regardless of the total score of your opponent.
Units
Kapal Their price goes from 200 to 250. Passive “Blood Drunk”: The damage bonus related to the number of bleeds on the target is decreased from 20 to 10.
Krogz Their price goes from 150 to 200.
Chaksa
Her Speed is increased from 4 to 5.
Q “Twin Moons”: Physical damage per boomerang increases from 60 to 80.
Also on her Q, the ratio descreases from 100% of physical mastery to 50%.
Namleh Passive “Unusual Bravery”: Stacking Damage Bonus increases from 10% to 15% Q “Amazing Shot”: The damage dealt is now seat damage.
Tiwangi Its price goes from 300 to 400.
Objects
Exceptional gloves The physical and elementary mastery given by this object decreases from 50 to 40.
Flaw-seeker The amount of ignored resistances decreases from 100% to 50%.
Boosters Combat Mastery Scroll The speed bonus is removed. The damage bonus increases from 20% to 25%.
Defence Mastery Scroll The buff also brings a bonus of +100HP now.
Inner Mastery Scroll Strength and resistance bonuses are removed. The buff also brings a +1 speed bonus now.
Castes Lothys Bonus 2
The HP bonus increases from 40 to 60, and the physical mastery and elemental mastery bonuses increases from 20 to 40.
Bonus 4
The HP bonus increases from 120 to 140, and the physical mastery and elemental mastery bonuses increases from 60 to 80.
Amber blocks Their HP also increases from 400 to 800 and their physical and elementary resistances go from 0 to 30. Amber blocks are now considered structures and are more sensitive to siege damages.
Silos From now on, the secondary silos will give more Khinas per turn.
Main silos:
Level 1: 60 / turn
Level 2: 130 / turn
Level 3: 210 / turn
Level 4: 300 / turn
Secondary silos:
Level 1: 90 / turn
Level 2: 195 / turn
Level 3: 315 / turn
Level 4: 450 / turn
Team 2 Advantage From now on, the team playing in second their offensive turn (team 2) will start the game with their main silo already built.
Source
Changelog.gg summarizes and formats this update. How we read updates.
