Full notes
Full Noah's Dilemma update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
Bugfix
fixed failing to load game in "The Night Before"
fixed Relic "Sailor's Whistle" not working properly
fixed total SP prediction including next day SP growth
fixed total SP prediction turning into a wrong color in some cases
fixed game freezing when enemies and animals died together in some cases
Balance
Lv4 room buff 200 SP -> 150 SP
Improvement
animals in waitlist are now ordered by Attack from high to low upon entering combat
Source
Changelog.gg summarizes and formats this update. How we read updates.
