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Steam News9 May 20261mo ago

DEMO RELEASE ON MAY 12th

IT’S FINALLY TIME. We are officially committing to releasing the No Wings Required demo on May 12th.

Full notes

Full No Wings Required update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Store
addedRight now, we’re doing the final rounds of testing for the Mac build, so unless something new suddenly explodes (PLEASE don’t explode), there shouldn’t be any more delays.
changed1 small map
changedlocalization
changedcosmetics
addedThe thought is that while everyone is playing the demo, we’ll continue polishing and adding the remaining features in future updates.

No Wings Required changes

addedRight now, we’re doing the final rounds of testing for the Mac build, so unless something new suddenly explodes (PLEASE don’t explode), there shouldn’t be any more delays.
changed1 small map
changedlocalization
changedcosmetics
addedThe thought is that while everyone is playing the demo, we’ll continue polishing and adding the remaining features in future updates.

IT’S FINALLY TIME.

We are officially committing to releasing the No Wings Required demo on May 12th.

Right now, we’re doing the final rounds of testing for the Mac build, so unless something new suddenly explodes (PLEASE don’t explode), there shouldn’t be any more delays.

Okay, now for the explanation. Why did we disappear for a few months?

The truth is we scope-crept this demo into oblivion.

Originally, the plan for the demo was simple:

  • 1 small map

  • 1 fetch quest

  • 1 minigame

  • maybe a hidden treasure

But that kinda sucked so, instead, we ended up making:

  • 5 main quests

  • 3 side quests

  • 4 replayable minigames

  • 8 hidden collectibles

  • 21 NPCs with unique interactions

  • A fully custom soundtrack

  • A few thousand lines of punny dialogue

We still have features planned, like:

  • a high-score system

  • localization

  • cosmetics

  • more collectibles

But those features would probably push the demo back another month or more, so we decided it was finally time to launch the current version - which already feels like a full micro-game with 1–2 hours of content.

The thought is that while everyone is playing the demo, we’ll continue polishing and adding the remaining features in future updates.

Anyways, sorry for the delays and the silence. We’ve just been grinding nonstop while juggling our jobs to make this something special.

So, we hope you enjoy the demo. And don't forget to Wishlist the game, leave a review, join the Discord, and follow our socials.

Thanks,

Dev One

Source

Steam News / 9 May 2026

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