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Steam News12 February 20242y ago

0.5.2 Accessibility Update

Some features where added to help with accessibility such as to address colour blindness issues and making more progress on controller support for those who need one.

Full notes

Full No Water in Hell update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions4 changes0 removals
  • Compatibility
  • UI and audio
  • Gameplay
  • Fixes
addedSome features where added to help with accessibility such as to address colour blindness issues and making more progress on controller support for those who need one. And other accessibility adjacent / game design features where added.
addedAdded mini map (Open by pressing M on the keyboard or press right stick button on controller)
changedController support in menus (controller support is still experimental / work in progress)
changedIncreased size of cursor
addedChanged colour / art and added colour variants of enemies to help with visibility
changedPotential fix for bug where items would drop from enemies much more frequently than intended on some users hardware

No Water in Hell changes

addedSome features where added to help with accessibility such as to address colour blindness issues and making more progress on controller support for those who need one. And other accessibility adjacent / game design features where added.
addedAdded mini map (Open by pressing M on the keyboard or press right stick button on controller)
changedController support in menus (controller support is still experimental / work in progress)
changedIncreased size of cursor
addedChanged colour / art and added colour variants of enemies to help with visibility

Some features where added to help with accessibility such as to address colour blindness issues and making more progress on controller support for those who need one. And other accessibility adjacent / game design features where added.

  • Shadow effect when player is jumping

  • Added mini map (Open by pressing M on the keyboard or press right stick button on controller)

  • Controller support in menus (controller support is still experimental / work in progress)

  • Increased size of cursor

  • Changed colour / art and added colour variants of enemies to help with visibility

Other changes include:

  • Potential fix for bug where items would drop from enemies much more frequently than intended on some users hardware

  • Added VFX for Leviathan ground slam attack

  • Misc. fixes

We will continue to improve the game with accessibility in mind, but if there are issues you've found while playing please let us know in our Discord, Community Hub, or Reviews!

Source

Steam News / 12 February 2024

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