Full notes
Full No Water in Hell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Gameplay
- Fixes
No Water in Hell changes
Some features where added to help with accessibility such as to address colour blindness issues and making more progress on controller support for those who need one. And other accessibility adjacent / game design features where added.
Shadow effect when player is jumping
Added mini map (Open by pressing M on the keyboard or press right stick button on controller)
Controller support in menus (controller support is still experimental / work in progress)
Increased size of cursor
Changed colour / art and added colour variants of enemies to help with visibility
Other changes include:
Potential fix for bug where items would drop from enemies much more frequently than intended on some users hardware
Added VFX for Leviathan ground slam attack
Misc. fixes
We will continue to improve the game with accessibility in mind, but if there are issues you've found while playing please let us know in our Discord, Community Hub, or Reviews!
Source
Changelog.gg summarizes and formats this update. How we read updates.
