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Steam News15 February 201610y ago

Update 2.0 - Pickups Patched!

Evolving The Order: 2.0 - Pickups Patched! Hey, how's it going guys? So this update is more of a fix & upgrade rather than a new feature People have informed me that pickups are confusing because there's no clear indica

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changedEvolving The Order: 2.0 - Pickups Patched! Hey, how's it going guys? So this update is more of a fix & upgrade rather than a new feature People have informed me that pickups are confusing because there's no clear indication of which item goes into which slot and to be fair they were completely right but today is a step in the right direction to addressing this Now when you try to pickup an item that uses a slot that is already in use, an X will appear on the item and the relevant slot it uses will begin to flash to indicate the slot it uses, then you can either unequip the item to pickup the item or leave it based on your own preference New Upgrade: Bat Meat Shops! Similar to weapon and potion shops, bat meat shops sell you various types of meat to heal you, restore mana or restore stamina or maybe all of them! Other Changes: Random weapon shops added, rather than dagger only shops or greataxe shops, some shops will now sell you daggers, swords, greataxes Random potion shops added, same as above Lots of incorrect pickup bugs addressed, all keybinds should work right now Shops now address you based on the kind of shop you have entered Fixes: Tuned up some of the hitboxes, this is a long process of fine tuning and will continue to be tuned Pesky physics bug considered fixed! :squirtyay: Thanks for the support guys, see you guys in 2.1 and as always please report your bugs and suggestions on the forum! :golden:

No Turning Back: The Pixel Art Action-Adventure Roguelike changes

changedEvolving The Order: 2.0 - Pickups Patched! Hey, how's it going guys? So this update is more of a fix & upgrade rather than a new feature People have informed me that pickups are confusing because there's no clear indication of which item goes into which slot and to be fair they were completely right but today is a step in the right direction to addressing this Now when you try to pickup an item that uses a slot that is already in use, an X will appear on the item and the relevant slot it uses will begin to flash to indicate the slot it uses, then you can either unequip the item to pickup the item or leave it based on your own preference New Upgrade: Bat Meat Shops! Similar to weapon and potion shops, bat meat shops sell you various types of meat to heal you, restore mana or restore stamina or maybe all of them! Other Changes: Random weapon shops added, rather than dagger only shops or greataxe shops, some shops will now sell you daggers, swords, greataxes Random potion shops added, same as above Lots of incorrect pickup bugs addressed, all keybinds should work right now Shops now address you based on the kind of shop you have entered Fixes: Tuned up some of the hitboxes, this is a long process of fine tuning and will continue to be tuned Pesky physics bug considered fixed! :squirtyay: Thanks for the support guys, see you guys in 2.1 and as always please report your bugs and suggestions on the forum! :golden:

Evolving The Order

2.0 - Pickups Patched! Hey, how's it going guys? So this update is more of a fix & upgrade rather than a new feature People have informed me that pickups are confusing because there's no clear indication of which item goes into which slot and to be fair they were completely right but today is a step in the right direction to addressing this Now when you try to pickup an item that uses a slot that is already in use, an X will appear on the item and the relevant slot it uses will begin to flash to indicate the slot it uses, then you can either unequip the item to pickup the item or leave it based on your own preference New Upgrade: Bat Meat Shops! Similar to weapon and potion shops, bat meat shops sell you various types of meat to heal you, restore mana or restore stamina or maybe all of them!

Other Changes

Random weapon shops added, rather than dagger only shops or greataxe shops, some shops will now sell you daggers, swords, greataxes Random potion shops added, same as above Lots of incorrect pickup bugs addressed, all keybinds should work right now Shops now address you based on the kind of shop you have entered Fixes: Tuned up some of the hitboxes, this is a long process of fine tuning and will continue to be tuned Pesky physics bug considered fixed! :squirtyay: Thanks for the support guys, see you guys in 2.1 and as always please report your bugs and suggestions on the forum! :golden:

Source

Steam News / 15 February 2016

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