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Full No Time For Caution update
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Repeated intro
Hello Everyone;
What changed
- Gameplay
- Balance
- UI and audio
- Maps
No Time For Caution changes
We have been working on a major update for a long time. We made new decisions to make our game better. And in line with these decisions, we decided to make a radical change in the game. Here is what we offer you with this update:
NEW GAME MODE
Our game, which was previously described as a simple parkour game, is no longer a simple parkour game with this big update, it has become a first-of-its-kind game. Parkour-Role Playing Game (PRPG). With this major update, we have switched to a new game mode. With this game mode that we have passed and developed, you will not only have to do challenging tracks, but you will also have to struggle with artificial intelligences trying to prevent you and the managers (boss) who manage those artificial intelligences.
NEW CHARACTER
We decided on one more thing with this new game mode that we have developed. Since we thought that our old character would not be suitable for this new game mode we developed, we decided to change our character completely. With the addition of the changed character to the game, our game has a different appearance and a different dimension.
NEW FEATURES
We have added new features to our game with the new character we have added. We made our game more fun with both attack features and camera switching features. We have added not only the camera and a few attack features, but also many of the following features to our game. Here are those features:
NEW WEAPONS AND NEW ATTACK EFFECTS
There are 6 different usable weapons in total in our game.
Each of these 6 different weapons has different hit sensitivities.
Each of these 6 different weapons has the ability to inflict different damage.
There are 4 different attack types for each weapon.
Each weapon has different sound effects.
Each weapon has different attack effects.
Each weapon has its own unique sounds in weapon changes.
NEW CHARACTER FEATURES
The main character can perform multiple attack animations with a single button (left mouse button).
The main character has a health bar. And this health bar is affected by attacks and has decreasing and increasing effects.
The main character experiences different situations depending on his health.
The main character has an infinite number of potions, and the main character has the ability to use potions in case of low health.
The new jumping animation and its feature are also among the features of the character.
New crouch animation and camera switching are also features of the character.
NEW CAMERA FEATURES
New camera transition effects have been added.
Two different camera viewpoints are available. Primary perspective and tertiary perspective.
Camera shakes have also been added during the character's attacking the artificial intelligence and the main character attacking the artificial intelligence.
Cinematic camera effects are available.
NEW GAME MODES
3 different game modes are available. These are: Key Hunter, Explorer's Diaries, and Escape from the Labyrinth.
Key Hunters; It consists of two maps, the Hidden City and the Forgotten City.
Explorer's Diaries; It contains Donmuş Bay.
Escape the Maze; It consists of two maps, Elven Ruins and Dungeon.
NEW ARTIFICIAL INTELLIGENCE
New artificial intelligence, different from each other, has been added.
The name bar of each artificial intelligence has been added.
Each AI has different hit sensitivity.
Artificial intelligences have different locations and trigger features.
There are various manager artificial intelligence (boss) specific to each department.
Each manager AI has different camera transition effects.
NEW MUSIC NEW SOUND EFFECTS
Multiple new music has been added to the game.
Manager AIs have their own unique music.
Each episode has different music.
There are more than ten different sound effects.
NEW MAIN MENU
The old main menu has been completely replaced.
Animation scenes are now available in the main menu.
A few new features have been added to the game with the main menu.
Main menu music has been added to the game
NEW MAPS AND NEW FILLING SCREENS
New maps have been added. These; Frozen Cove, Dungeon, Elven Ruins, Hidden City, Forsaken City.
Each map has its own difficulty.
Each time you enter the map, you see a filling screen and the difficulty, advantages and disadvantages of the map you will play are written on this screen.
UNREAL ENGINE 5 AND REGISTRATION SYSTEM & MORE
Our game has migrated from Unreal Engine 4 to Unreal Engine 5
The registration system has been added to the game.
The recording system can be accessed from the pause menu.
And more features have been added to the game
As you can see, our game has been completely renewed. Apart from these features, many more features have been added to the game. And it will continue to be added. New maps, new AIs, new game modes and more... That's it for now. See you in the next update...
Royal Plus Games & Entertainment
Source
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