HomeGamesUpdatesPricingMethodology
Steam News2 November 20214y ago

PATCH NOTES 1.1.2

Added checks for Vinyl City Super Fan and Under the Sewer achievements - Fixed rare case where pausing the game during city rotating could lock the player input - Adjusted timing for 1010 laser attack - Fixed Neon J dan

Full notes

Full No Straight Roads: Encore Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedAdded checks for Vinyl City Super Fan and Under the Sewer achievements - Fixed rare case where pausing the game during city rotating could lock the player input - Adjusted timing for 1010 laser attack - Fixed Neon J dance getting desync-ed - Fixed targeting issue in Sayu's final phase if mods are used to destroy the modules - Fixed cases where Eve can stay hidden in Hard mode and Parry mode during the first phase - Fixed movement input not carried over properly when swapping characters when playing with keyboard and mouse - Adjusted dark areas in the city - Overall texture optimization

No Straight Roads: Encore Edition changes

addedAdded checks for Vinyl City Super Fan and Under the Sewer achievements - Fixed rare case where pausing the game during city rotating could lock the player input - Adjusted timing for 1010 laser attack - Fixed Neon J dance getting desync-ed - Fixed targeting issue in Sayu's final phase if mods are used to destroy the modules - Fixed cases where Eve can stay hidden in Hard mode and Parry mode during the first phase - Fixed movement input not carried over properly when swapping characters when playing with keyboard and mouse - Adjusted dark areas in the city - Overall texture optimization
  • Added checks for Vinyl City Super Fan and Under the Sewer achievements - Fixed rare case where pausing the game during city rotating could lock the player input - Adjusted timing for 1010 laser attack - Fixed Neon J dance getting desync-ed - Fixed targeting issue in Sayu's final phase if mods are used to destroy the modules - Fixed cases where Eve can stay hidden in Hard mode and Parry mode during the first phase - Fixed movement input not carried over properly when swapping characters when playing with keyboard and mouse - Adjusted dark areas in the city - Overall texture optimization

Source

Steam News / 2 November 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.