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Steam News26 May 20261mo ago

πŸš™ NO ROADS UPDATE πŸ› οΈπŸŒ²

πŸš™ NO ROADS UPDATE πŸ› οΈπŸŒ² A fairly large update focused on performance, map flow, and navigation improvements.

Full notes

Full No Roads: 4Γ—4 Off-Road Challenge update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions7 changes0 removals
  • Maps
  • Performance
  • UI and audio
changedA fairly large update focused on performance, map flow, and navigation improvements.
changed━━━━━━━━━━━━━━ 🌲 OPTIMIZATION PASS ━━━━━━━━━━━━━━
changedβœ” Optimized trees and foliage βœ” Revised lighting in multiple areas βœ” Reduced rendering cost in dense forest sections βœ” General cleanup and optimization work across maps
changedπŸ“ˆ Estimated FPS improvement: **~25–40% depending on hardware/settings**
addedβœ” Added more possible paths through maps βœ” Expanded off-route traversal opportunities βœ” Added more risky shortcut options βœ” Improved route variety and exploration flow
changedThe goal is to make maps feel less linear and allow more player choice during runs.

No Roads: 4Γ—4 Off-Road Challenge changes

changedA fairly large update focused on performance, map flow, and navigation improvements.
changed━━━━━━━━━━━━━━ 🌲 OPTIMIZATION PASS ━━━━━━━━━━━━━━
changedβœ” Optimized trees and foliage βœ” Revised lighting in multiple areas βœ” Reduced rendering cost in dense forest sections βœ” General cleanup and optimization work across maps
changedπŸ“ˆ Estimated FPS improvement: **~25–40% depending on hardware/settings**
addedβœ” Added more possible paths through maps βœ” Expanded off-route traversal opportunities βœ” Added more risky shortcut options βœ” Improved route variety and exploration flow

πŸš™ NO ROADS UPDATE πŸ› οΈπŸŒ²

A fairly large update focused on performance, map flow, and navigation improvements.

━━━━━━━━━━━━━━ 🌲 OPTIMIZATION PASS ━━━━━━━━━━━━━━

βœ” Optimized trees and foliage βœ” Revised lighting in multiple areas βœ” Reduced rendering cost in dense forest sections βœ” General cleanup and optimization work across maps

πŸ“ˆ Estimated FPS improvement: **~25–40% depending on hardware/settings**

━━━━━━━━━━━━━━ 🧭 ROUTE EXPANSION ━━━━━━━━━━━━━━

βœ” Added more possible paths through maps βœ” Expanded off-route traversal opportunities βœ” Added more risky shortcut options βœ” Improved route variety and exploration flow

The goal is to make maps feel less linear and allow more player choice during runs.

━━━━━━━━━━━━━━ πŸ“ HUD & GPS UPDATES ━━━━━━━━━━━━━━

βœ” Revised HUD positioning βœ” Reduced center-screen clutter βœ” Improved visibility while driving βœ” Added GPS-style trail/path tracking

You can now better track where you’ve traveled and plan routes more effectively while navigating terrain.

━━━━━━━━━━━━━━ βš™ Ongoing Work ━━━━━━━━━━━━━━

More optimization, map updates, and gameplay improvements are currently in progress.

Thanks to everyone testing and providing feedback on No Roads.

Source

Steam News / 26 May 2026

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