Full notes
Full NO RELOADING: Survival Trials update
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What changed
- Balance
- Gameplay
- UI and audio
- Fixes
NO RELOADING: Survival Trials changes
We're shaking things up! Brace yourself for more balance, more control, more variety, and yes, new difficulty levels! Here's a speedy rundown of what's fresh:
New Features
- Choose Your BattleNormal, Hard, and Brutal difficulties added - get ready to choose your own adventure!
Brutal Mode Mix-up: Campaign order shuffled in Brutal mode for the ultimate variety spice!
Balance
- Cooler Guns, Cooler RulesMiniguns are rarer, but tougher, and with a ramping fire rate for that added drama!
Enemy Spawns
Now a bit less hectic in Highway, with brighter street lamps for better avoidance.
Reinforcements Pull Back
Enemies less likely to spawn while you grab those upgrade orbs.
Augment Chances: Auto-scavenger augment boosted - finding this gem is now easier!
Polish
Roger Chats More: Now our favorite bot gets chatty when his weapon breaks.
- Upgrade Choices UISleek new look for easier navigation!
Bugs Squashed
No Self-Inflicted Damage: Your sword can't hit your shield anymore, phew!
Fixed Projectile Overload: The minigun only shoots one projectile per shot now, as it should!
We're continually working on improving your survival trials! Keep those guns blazing, champions!
(This news was published about a week late! What can we say? Work'n hard!)
Source
Changelog.gg summarizes and formats this update. How we read updates.
