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Steam News8 January 201610y ago

Beta Update: Loquacious Lime

IMPORTANT This update will erase your save file. However, we've added debugging tools. In the splash (intro) screen, press 1-9 on your keyboard to restart at that level.

Full notes

Full No Pineapple Left Behind update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Gameplay
  • Compatibility
  • UI and audio
addedIMPORTANTThis update will erase your save file. However, we've added debugging tools. In the splash (intro) screen, press 1-9 on your keyboard to restart at that level. LESS IMPORTANT For full patch notes, see CHANGELOG.txt in the data folder BUG FIXES
changedIMPORTANTCannot play game on old Linux machines (see README.txt)
changedIMPORTANTGAMEPLAY
changedIMPORTANTUI / UX
changedIMPORTANTHUGE improvements to formatting of child trait tooltips

No Pineapple Left Behind changes

addedThis update will erase your save file. However, we've added debugging tools. In the splash (intro) screen, press 1-9 on your keyboard to restart at that level. LESS IMPORTANT For full patch notes, see CHANGELOG.txt in the data folder BUG FIXES
changedCannot play game on old Linux machines (see README.txt)
changedGAMEPLAY
changedUI / UX
changedHUGE improvements to formatting of child trait tooltips

IMPORTANT

This update will erase your save file. However, we've added debugging tools. In the splash (intro) screen, press 1-9 on your keyboard to restart at that level. LESS IMPORTANT For full patch notes, see CHANGELOG.txt in the data folder BUG FIXES

  • Cannot play game on old Linux machines (see README.txt)

  • Updating on Steam overwrites the save file

  • KO'd Fruitbol players can still run around

  • Fruitbol players get stuck in locker rooms

  • Tutorial levels break if they have already been won

  • Various issues with pathfinding in bathrooms

GAMEPLAY

  • David in Rutherford scenario is much more likely to be teased

  • Simplified how some child traits and quests work

  • Cannot hire or fire in the middle of the day or at night

  • -$100 per unenrolled student

  • Vice principals can auto-brain-hack

  • Fruitbol has a 2 minute time limit

UI / UX

  • Notifications clear at the start of each day

  • HUGE improvements to formatting of child trait tooltips

  • Budget label only shows sunset costs

KNOWN ISSUES We still don't have much feedback for levels 6-9. Have you played them? If so, what do you think?

Source

Steam News / 8 January 2016

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