In this update5
Full notes
Full No More Room in Hell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Maps
- Fixes
- Performance
- Balance
No More Room in Hell changes
An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell.
The major changes include:
Additions
Added SurvivalInfectionChanceModifier to difficulty script (resolves #1134)
Added cvar "hud_showchallengetimer", toggles timer display in Challenge mode
Added cvar "sv_maphack_allow_servercommand", disabled by default to prevent maphacks from executing commands
Added cvar "sv_realism_allow_respawn", enables respawning in realism mode, replacing previous hardcoded check
Added working func_monitor entity (with necessary multiplayer fix)
Rich presence now displays game version on main menu
Rich presence now displays map name on Steam (eg. Survival - nms_northway)
Fixes
Changed font on closed captions
Disabled additional nearby NPC check on spawn (resolves #1131)
Fixed "Material corruption when character selection screen appears" (#1158)
Fixed "Nades take ammo space" (#1142)
Fixed "Playing demos recorded with closed captions on can crash the game" (#1149)
Fixed "Using weapons, ammo, and other items to make the zombie incapacitated" (#1143)
Fixed "Wrong objective text on map change" (#1040)
Fixed being able to callvote a map outside rotation
Fixed clients downloading unnecessary nodegraph files (#1140)
Fixed crash on add-on manager info panel
Fixed death notices fading improperly
Fixed existing challenges not being purged on reload
Fixed idle stamina regeneration being used while shoving
Fixed issues with multi-selecting items in add-on manager UI
Fixed nmrih_version command displaying incorrect build number
Fixed shove animation being played multiple times in spectator mode (#872)
Fixed zombies grabbing players right after the extraction cam (#1138)
Force point_servercommand to never execute (resolves #1146)
Survival infection modifier no longer applies to Nightmare difficulty (fixes 100% infection chance)
Unused interactive screens wiped out for good
Weapon variants now count towards achievements (resolves #909)
Maps
Broadway
Misc. fixes
Broadway 2
Tweaked clips and navigation
Added "detonation" to final text
Added player respawn
Tank now deals damage to players
Fixed lever going wrong way when activated
Camilla
Extended door frame near zone B
Quarantine
Fixed players being able to activate the evac too early, breaking the extraction camera
Fixed several vphys collision gaps where objective items could be lost through
Suzhou
Added a new entrypoint for zombies across the road from the APC at the evac center. This should help slow the overall flow of the horde during the finale.
Misc
Updated the localization files
Source
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