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Steam News3 October 20187y ago

Update 1.10.0 Released

An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell.

Full notes

Full No More Room in Hell update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes36 additions15 changes2 removals
  • UI and audio
  • Workshop
  • Compatibility
  • Gameplay
  • Events
  • Server
changedIMPORTANT LANGUAGE CHANGENon-English users will need to set their game language in the steam library options, see: https://support.steampowered.com/kb_article.php?ref=8487-WSCN-4121
changedIMPORTANT LANGUAGE CHANGEThe workshop is here! It supports custom maps and addons packaged as VPKs.
addedIMPORTANT LANGUAGE CHANGE15 new achievements are now unhidden and available!
changedIMPORTANT LANGUAGE CHANGEChallenge/speedrun mode
changedIMPORTANT LANGUAGE CHANGEImproved demo recording/playback support, with additional features such as auto-record (see ds_ commands)
changedIMPORTANT LANGUAGE CHANGEOver 100 changes and bug fixes to the game

No More Room in Hell changes

changedNon-English users will need to set their game language in the steam library options, see: https://support.steampowered.com/kb_article.php?ref=8487-WSCN-4121
changedThe workshop is here! It supports custom maps and addons packaged as VPKs.
added15 new achievements are now unhidden and available!
changedChallenge/speedrun mode
changedImproved demo recording/playback support, with additional features such as auto-record (see ds_ commands)

An update to No More Room in Hell has been released. The update will be applied automatically when you restart No More Room in Hell. The major changes include:

IMPORTANT LANGUAGE CHANGE

Non-English users will need to set their game language in the steam library options, see: https://support.steampowered.com/kb_article.php?ref=8487-WSCN-4121

  • The workshop is here! It supports custom maps and addons packaged as VPKs.

  • 15 new achievements are now unhidden and available!

  • Challenge/speedrun mode

  • Improved demo recording/playback support, with additional features such as auto-record (see ds_ commands)

  • Over 100 changes and bug fixes to the game

  • Updates to the game's networking internals including lag compensation

  • Various UI changes including a new background and new loading dialogs

  • Starting with 1.10.0, Mac and Linux client builds are being moved to a limited support policy. These builds are untested and may contain bugs. We will no longer provide troubleshooting support for these OSes. To report any issue, please be sure that the problem is caused by NMRiH and not your runtime environment or the source engine. Issues outside the scope of this policy will not be serviced.

  • Staring with 1.10.0, running the game under dxlevels lower than 90 is unsupported. An override will be required and a warning will be printed at the top of the screen.

General

  • Added "ShowDeathNotice", "ForcePracticeMode", and "KillScorePenalty" to difficulty scripts

  • Added "player_spawn" event

  • Added "showvphysicsclips" command for showing VPhysics clips (also has _toggle variant)

  • Added "sv_deathnotice" which is a killfeed option intended for PvP servers

  • Added "sv_killpenalty" which will make players lose score if they kill their healthy team mates. Set to 0 for PVP scoring.

  • Added "trigger_nofalldamage" entity, negates fall damage when a player is inside the trigger

  • Added "weaponid" and "npctype" values to the "npc_killed" event

  • Added CVAR "cl_fpspanel_font"

  • Added Discord button to main menu

  • Added SourceTV support

  • Added a pickup sound for items

  • Added an example PVP difficulty script

  • Added cheat flag to CVAR "hud_draw_fixed_reticle"

  • Added cvar "fov_desired", allows players to change their FOV between 75 and 90

  • Added drowning sounds

  • Added entity "nmrih_game_state". Helper entity for various game state functions (such as extraction, end round)

  • Added executing of cfg/[mapname].cfg on map init (can be enabled/disabled with sv_execmapcfg)

  • Added flesh stabbing sound when shoving with SKS w/ bayonet

  • Added functionality for debris to hit triggers (special flag required)

  • Added game event for Gene Therapy ("vaccine_taken")

  • Added glow properties for entities

  • Added keyboard input to keypads

  • Added keypad sounds

  • Added logo to the main menu

  • Added map name tags to steam screenshots

  • Added mouse inputs to the scoreboard and with buttons to mute or view a player's steam profile

  • Added player death and drowning sounds to voice script

  • Added sounds for fire extinguisher

  • Added sounds for selecting and taking items from supply crate

  • Added splash effect when player hits water

  • Added support for custom voice sets

  • Added the "nmrih_support_helper" command for help and support debug output.

  • Added various fuse sounds for explosives and projectiles

  • Added voice set preview to player's voice selection menu

  • Adjusted cl_interp_npcs to 0.25 (fixes jittery NPC animations with high ping)

  • Adjusted the damage of Mac10 headshots

  • Adjusted weight and stamina costs for the leadpipe

  • Allow client to modify player name HUD colors

  • Allow crouching while being grabbed by a crawler

  • Callvote console commands will no longer bypass voting cvar restrictions

  • Changed HUD center print font to use same typeface as other HUD elements

  • Changed the SW686 to the handguns category instead of revolver

  • Chippants voice set will now use the correct bleeding lines

  • Crawlers can no longer attack items, bash barricades, open doors, or climb

Source

Steam News / 3 October 2018

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