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Steam News30 October 201411y ago

Patch 1.09 is now out!

Before we start Before we go any further, Server Owners please join this group for server specific announcements and help, click on this sentence to go there.

Full notes

Full No More Room in Hell update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Performance
  • Server
addedBefore we startBefore we go any further, Server Owners please join this group for server specific announcements and help, click on this sentence to go there. The new app ID for NMRiH dedicated server is: 317670 Starting with the next update (1.09.0) you will need to use 317670 instead of 224260 to get the latest and greatest server files. If your game crashes click on this link and follow the directions. Oh and let's not forget about our super duper remastered soundtrack! It will be on sale on Bandcamp and Steam Music within this week. The game itself will always remain free with no charge. http://youtu.be/qI8GWbENZ-I ------
addedImportant things that got added/fixedRadio menus for third-party plugins Radio/vote menus for things like SourceMod should function correctly, it only took us 3 years to fix! Native Vote Menu By default a TF2 style vote menu is enabled, users can choose to restart the round(the best thing about this update), change map, set the next map, and kick griefers. CVARs are similar to the TF2 ones , so you can turn off voting/kicking if you want. Updated SDK2013 code We merged in the latest code from Valve that should fix any engine related bugs, the game as we know it checked out to be stable but if there are any side effects on the server end let us know National Guard zombies After years of having inconsistent Character Artists we managed to crank out our first new zombie type, these guys have body armor and helmets which are more resistant to most ammo types (with the exception of the high caliber rifle rounds), and have the chance of dropping some ammo or weapons. Medical Items are fully animated You can now equip our medical items! By mousing over them, you'll have them in your hands and if you tap your Primary Fire key (left click), you'll be able to use them; gotta be careful when you want to heal up

No More Room in Hell changes

addedBefore we go any further, Server Owners please join this group for server specific announcements and help, click on this sentence to go there. The new app ID for NMRiH dedicated server is: 317670 Starting with the next update (1.09.0) you will need to use 317670 instead of 224260 to get the latest and greatest server files. If your game crashes click on this link and follow the directions. Oh and let's not forget about our super duper remastered soundtrack! It will be on sale on Bandcamp and Steam Music within this week. The game itself will always remain free with no charge. http://youtu.be/qI8GWbENZ-I ------
addedRadio menus for third-party plugins Radio/vote menus for things like SourceMod should function correctly, it only took us 3 years to fix! Native Vote Menu By default a TF2 style vote menu is enabled, users can choose to restart the round(the best thing about this update), change map, set the next map, and kick griefers. CVARs are similar to the TF2 ones , so you can turn off voting/kicking if you want. Updated SDK2013 code We merged in the latest code from Valve that should fix any engine related bugs, the game as we know it checked out to be stable but if there are any side effects on the server end let us know National Guard zombies After years of having inconsistent Character Artists we managed to crank out our first new zombie type, these guys have body armor and helmets which are more resistant to most ammo types (with the exception of the high caliber rifle rounds), and have the chance of dropping some ammo or weapons. Medical Items are fully animated You can now equip our medical items! By mousing over them, you'll have them in your hands and if you tap your Primary Fire key (left click), you'll be able to use them; gotta be careful when you want to heal up

Before we start

Before we go any further, Server Owners please join this group for server specific announcements and help, click on this sentence to go there. The new app ID for NMRiH dedicated server is: 317670 Starting with the next update (1.09.0) you will need to use 317670 instead of 224260 to get the latest and greatest server files. If your game crashes click on this link and follow the directions. Oh and let's not forget about our super duper remastered soundtrack! It will be on sale on Bandcamp and Steam Music within this week. The game itself will always remain free with no charge. http://youtu.be/qI8GWbENZ-I ------

Summary

Originally I wanted to write a nice news post for this update but our Website decided it was time to spit out Error Code 503, so here's the update with no muss and fuss; happy halloween! Below is the finalized Changelog and a description of some important

Important things that got added/fixed

Radio menus for third-party plugins Radio/vote menus for things like SourceMod should function correctly, it only took us 3 years to fix! Native Vote Menu By default a TF2 style vote menu is enabled, users can choose to restart the round(the best thing about this update), change map, set the next map, and kick griefers. CVARs are similar to the TF2 ones, so you can turn off voting/kicking if you want. Updated SDK2013 code We merged in the latest code from Valve that should fix any engine related bugs, the game as we know it checked out to be stable but if there are any side effects on the server end let us know National Guard zombies After years of having inconsistent Character Artists we managed to crank out our first new zombie type, these guys have body armor and helmets which are more resistant to most ammo types (with the exception of the high caliber rifle rounds), and have the chance of dropping some ammo or weapons. Medical Items are fully animated You can now equip our medical items! By mousing over them, you'll have them in your hands and if you tap your Primary Fire key (left click), you'll be able to use them; gotta be careful when you want to heal up

General:

  • Changed version number to 1.09

  • Merged in latest SDK2013 code.

  • Fixed VR mode, and is now a video option.

  • Added in custom shell ejections for firearms.

  • Added Dedicated Server AppID & Files

  • Medkit, pills, and bandages are now equippable items with all new unique animations. To use, select the medical item and tap your Primary Fire key.

  • Added Gene Therapy item, this rare medical item has the chance of either stopping infection, or inflicting unwanted side effects (premature death, loss of vision, etc.)

  • Added nms_arpley.

  • Added nmo_fema.

  • Team still hasn't bothered to regularly use comments in their svn commits so I have to manually force everyone to detail their shit.

  • Added Depth of Field Shader. (Disabled by default, you can turn it on in Multiplayer Advanced Options)

  • Added Film Grain Shader. (Disabled by default, you can turn it on in Multiplayer Advanced Options)

  • Added Lens Flare Shader. (Disabled by default, you can turn it on in Multiplayer Advanced Options)

  • Added HBAO shader. (Disabled by default, you can turn it on in Multiplayer Advanced Options)

  • Added 3 new zombie walk animations.

  • Added National Guard

Source

Steam News / 30 October 2014

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