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Steam News29 October 201312y ago

10/28/2013 Steam Beta Patch & Changelog

Hey, Here's today's changelog for the 10/28/2013 Patch (getting really close to release!

Full notes

Full No More Room in Hell update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey, Here's today's changelog for the 10/28/2013 Patch (getting really close to release!)

Maps: nmo_lakeside updated

  • Added spawn postions for glock and bow

  • Fixed bug with computer room objective

  • Fixed grenade spawn points

  • Added molotov spawn points

  • Added more weapons and ammo

  • Increased tunnel brightness

  • Added effect particles

  • Added some items to hidden spots

  • Fixed cubemap reflection errors in cave

  • Fixed visible nodraw surfaces in spawn

nms_ransack updated

  • Increased frequency of supply drops (back to what it used to be, 3 to 4 drops instead of only 2)

Code:

  • Updated Mac & Linux binaries

  • Molotov now ignites zombies.

  • Molotov flame will now deal damage to players and ignite zombies walking into it

  • Reduced blast radius of Grenade and TNT

  • You can now only carry one grenade, one molotov, and one TNT at a time

  • Increased Grenade damage to 250 (from 150)

  • Increased TNT damage to 500 (from 150)

  • Increased +USE range from 40 to 60

  • Fixed Linux build UI font errors

  • Weapons and items from Supply Crate won't spawn inside the ground if you try to pick them up with no inventory space left

  • Fixed sprint occasionally breaking after using the Supply Crate

  • Fixed an uncommon grab bug where you'll still get grabbed if you shove a zombie right on its grabbing animation frame

  • func_vphysics_clips are no longer deleted and recreated on round reset

  • Added .bat files for users to quickly execute some developer tools (like HLMV and captioncompiler) in common\nmrih\sdk\bin

  • Fixed script error in "James" voice set which prevented players from hearing his "Almost Full" sound files

  • National Guard Observer now tells players about incoming Supply Waves in Survival Mode

Art:

  • Updated character select images

  • Updated Broadway movie screen texture

  • Added preliminary zombie crawling animations (not in game just yet :P)

Misc:

  • English and Japanese localization files are all up to date

As always, feel free to leave feedback at our forums

Source

Steam News / 29 October 2013

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